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NPC Generator

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Advanced [show]


Kody Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a green poncho over his likewise colored trousers and shirt. His chestnut hair has been sun bleached extensively. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Kody wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Born to a pair of adventurers, Kody grew up listening to his mother's many stories. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Ideals: Disciplined, Artistic. Bonds: Immigrant, Adventurer, Family. Occupation: Tanner

Voice: Middle-eastern accent

Attributes [hide]

Kody Wilberforce, Male Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 14
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 8 (-1)12 (+1) 9 (-1)14 (+2)
Skills Athletics +3, Deception +5
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp.


Social Check DCs


Guy Marleigh, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he sports grey clothing, slightly heavier than average wear. His white hair is knotted and matted. He has gleaming, smiling brown eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the north to a Doctor, Guy learned a great deal about his father's area of expertise. When Guy reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Doctor.

Motivation: A deep hatred of drow; and he wants revenge against drow

Flaws: Fearful. Bonds: Criminal record, Job, Military, Enemies. Occupation: Doctor

Voice: Sleepy voice

Attributes [hide]

Guy Marleigh, Male Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp.


Social Check DCs


Mary Heiser, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she very much looks the part of a Weaver. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born a particularly ugly child, much to the horror of her parents. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has worked as a Weaver like her mother before her.

Motivation: To be a Mayor again; and she is unsatisfied with her job

Flaws: Insane, Shy, Ugly. Bonds: Job. Occupation: Weaver

Voice: Speaks with lips pursed

Attributes [hide]

Mary Heiser, Female Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)11 (+0) 10 (+0)12 (+1)
Skills Athletics +6, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 20000 cp. Rhodochrosite (6 gp). Silver pearl (90 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Susannah Darby, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She does not wear sleeves and tends to eschew shirts when she can avoid it, marred by sweets. With wild blonde hair. She wears a mask on her face.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Map Maker. She tends to her Map Maker job now, and dutifully fulfills any obligations she has.

Motivation: Further expansion of business.

Ideals: Philantrophist, Joker, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Map Maker

Voice: Jamaican accent

Attributes [hide]

Susannah Darby, Female Human Paladin 5
Medium (4'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)9 (-1) 12 (+1)10 (+0)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs

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