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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Avice Mori, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is wearing a long, black, dusty cloak. She is an epitome of beauty. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her fair skin shows little sign of her aristocratic breeding.

Personality: Avice wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Avice hails from a village terrorized by brigands. She moved out north to avoid the crime she committed. She used her abilities to trick people and travel the world for free.

Motivation: She is wracked by social anxiety; and she has comitted a past crime that haunts her to this day

Ideals: Disciplined. Flaws: Antagonistic, Fearful. Bonds: Attractive, Enemies, Criminal record. Occupation: Doctor

Voice: Scratchy, weak

Attributes [hide]

Avice Mori, Female Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)12 (+1) 7 (-2)16 (+3)
Skills Animal Handling +1, Deception +6
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Freshwater pearl (13 gp). Zircon (20 gp). Fire opal (600 gp). Red garnet (120 gp).


Social Check DCs


Percival Clare, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a weathered and beat up set of banded mail beneath an oversized green coat, and a wedding ring on his right hand. His golden hair is slicked back into a classic pompadour. His eyes are hazel.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also hits on women, regardless of circumstances.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wishes to resurrect an old love; and to settle down with his crush

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: In love, Has a crush. Occupation: Guard

Voice: Farmer accent

Attributes [hide]

Percival Clare, Male Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)15 (+2) 7 (-2)17 (+3)
Skills Insight +1, Investigation +5
Senses Passive Perception 8
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp.


Social Check DCs


Robert Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear darkened spectacles and heavy clothing, no matter the weather. With a patchy brown beard and wild brown hair. His face is covered beneath a completely black helmet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family A gifted student he started as a Tanner, but he got bored and became a Miller. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has decided he is irredeemable.

Ideals: Athletic. Flaws: Insane. Bonds: Job, Criminal record. Occupation: Miller

Voice: Draws out vowels

Attributes [hide]

Robert Gentry, Male Human Paladin 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)11 (+0) 12 (+1)17 (+3)
Skills Deception +6, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. 1 Buckler. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Millicent Reid, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears green painted combat armor at almost all times. She has shaved her head bald. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Miller father left her crippled. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Human compassion; and a deep hatred of drow

Ideals: Gifted. Flaws: Disease, Racist. Bonds: Enemies. Occupation: Mason

Voice: Scottish accent

Attributes [hide]

Millicent Reid, Female Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)14 (+2) 12 (+1)8 (-1)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. Jade (140 gp). Star rose quartz (20 gp). Blue sapphire (1000 gp). Banded agate (10 gp).


Social Check DCs

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