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NPC Generator

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Henry Digby, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears skinny pants and wears a tan and brown robe with the hood down. He keeps his red hair in a flapper bob. His violet eyes are passionate and lively.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Ploughman, his father struggled to pay the bills. He was taken from his home at a very young age. After a long history of fighting, Henry and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Poor, Slave. Occupation: Barrister

Voice: Boston accent

Attributes [hide]

Henry Digby, Male Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)13 (+1) 17 (+3)8 (-1)
Skills Arcana +4, Religion +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Gomory Chester, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, black, dusty cloak. He is muscular with a powerful set of arms. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His gray unseeing eyes seem to look past you.

Personality: He has a massive crush on the younger sibling of the Performer who has hired him part-time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village he learned the ways of the warrior from his father. Cursed with lycanthropy at a very young age, Gomory has worked very hard to control his curse. He has since lost track of the people in his past.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to reunite with his absent father

Ideals: Fighting. Flaws: Disease. Bonds: Has a crush, Adventurer, Family, Debt. Occupation: Performer

Voice: Low range voice

Attributes [hide]

Gomory Chester, Male Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)9 (-1) 11 (+0)15 (+2)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Beckwith, Male Human [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He wears skinny pants and wears a brown and pastel robe with the hood down. His golden hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Further he is a bit of a stoner and is frequently out of it.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Bernard took refuge in the large cave and found the beat up lance and armor he uses now. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is content.

Ideals: Gifted. Flaws: Mundane, Addict. Bonds: Attractive, Nature. Occupation: Engraver

Voice: Switch between two voices

Attributes [hide]

Bernard Beckwith, Male Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp.


Social Check DCs


Katherine Read, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears a pastel coat over a tan low-cut shirt, and a wide-brimmed hat upon her head and is in decent physical shape. Her red hair is long and unkept. She wears large thick round spectacles.

Personality: Katherine is depressed about a lot of things. She tends to be a nihilist. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Katherine lived on a farm with her mother, near the main road leading to a nearby town. She dropped out of school before completing her studies. By chance she met her brother recently and the two have been together since.

Motivation: She is greedy.

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Rich, Family. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Katherine Read, Female Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)17 (+3) 18 (+4)13 (+1)
Skills Sleight of Hand +3, Survival +7
Senses Passive Perception 14
Languages Common, Halfling, Sylvan, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: Onyx (70 gp). Alexandrite (500 gp). 1 Minor magic item.


Social Check DCs

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