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NPC Generator

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Advanced [show]


Richard Charlton, Male Human [Permalink]

Personal [hide]

Description: An older man who is renowned for his bright yellow suits and hats, he is not a threatening figure. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.

Personality: A deeply religious man he believes everything happens for a reason. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was granted arcane powers by his dying sister.

Motivation: To be a Fisher again; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Bonds: Attractive, Religious, Criminal record, Job. Occupation: Baker

Voice: Speaks with back of mouth

Attributes [hide]

Richard Charlton, Male Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Athletics +3, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Blankley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a long chestnut beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He never wears the same outfit twice, unless he absolutely has to.

History: Richard lived on a farm with his father, near the main road leading to a nearby town. Richard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.

Motivation: He desires power and/or immortality.

Ideals: Artistic. Flaws: Selfish. Bonds: Adventurer, Attractive, Family. Occupation: Servant

Voice: Ums and uhs a lot

Attributes [hide]

Richard Blankley, Male Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)13 (+1) 12 (+1)10 (+0)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp. Onyx (20 gp). 1 Minor magic item.


Social Check DCs


Solomon Browning, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears rags and sports a simple walking cane. His brown hair is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: Solomon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Solomon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Artistic, Entrepeneur, Fighting. Bonds: Poor, Attractive. Occupation: Banker

Voice: Hissing voice

Attributes [hide]

Solomon Browning, Male Human Paladin 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)8 (-1) 16 (+3)13 (+1)
Skills Arcana +2, Deception +4
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. Black pearl (1100 gp). Alexandrite (1100 gp).


Social Check DCs


Dean Fulton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears a well pressed and immaculate suit (or dress). He wears his chestnut hair up in a very large beehive style do. His eyes are brown.

Personality: He is calm most of the time but flees social interaction. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dean is combative with any and all who dare try his patience in the slightest.

History: He got into the Locksmith business at a young age. A freak accident while working with his Courier father left him crippled. He now owns his own business.

Motivation: A need for knowledge about a nearby landmark; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Justice. Flaws: Shy, Disease. Bonds: Job, Adventurer. Occupation: Locksmith

Voice: French accent

Attributes [hide]

Dean Fulton, Male Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)15 (+2) 14 (+2)17 (+3)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Amethyst (90 gp). Silver pearl (90 gp). Onyx (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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