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NPC Generator

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Trey Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. He is portly but not overly obese. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He is very pretty but has cold, dead eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He receives visions of the future at random moments

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle

Ideals: Fighting, Gifted. Bonds: Attractive, Immigrant. Occupation: Junk Dealer

Voice: High pitched, excited

Attributes [hide]

Trey Deighton, Male Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 14 (+2)10 (+0)
Skills Intimidation +3, Religion +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 50 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ermina Harlow, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She has the majority of her body covered in plate. Her black hair is cut short with large spiked bangs in the front. She wears round tiny glasses practically rammed into her face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Ermina took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To settle down with her crush; and wants a kiss

Ideals: Joker, Gifted. Bonds: Has a crush, Adventurer. Occupation: Banker

Voice: Gruff and masculine

Attributes [hide]

Ermina Harlow, Female Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)16 (+3) 12 (+1)13 (+1)
Skills Athletics +2, History +6
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Half-Plate. 1 Banded mail. 1 Chain shirt. 1 Full Plate.


Social Check DCs


Agatha Beckwith, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is wearing the road beaten gear of a warrior. She has no hair. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not believe in violence as a means to an end. She is a dedicated Barrister but believes her peers are too gung-ho.

History: Agatha was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. In her youth she was a Junk Dealer, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Pacifist. Flaws: Ugly, Antagonistic, PTSD. Bonds: Poor. Occupation: Barrister

Voice: Relaxed voice

Attributes [hide]

Agatha Beckwith, Female Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)9 (-1) 14 (+2)10 (+0)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Agnes Denholm, Female Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, she is an attractive figure. She wears rags and sports a simple walking cane. She has wavy blonde hair. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She does not trust anyone and sleeps with one eye open.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is wracked by social anxiety.

Ideals: Artistic. Flaws: Shy, Insomniac, Fearful. Bonds: Poor, Attractive. Occupation: Mercenary

Voice: Mousy voice

Attributes [hide]

Agnes Denholm, Female Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)17 (+3) 10 (+0)9 (-1)
Skills Athletics +5, Performance +2
Senses Passive Perception 10
Languages Common, Abyssal, Dwarven, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Carnelian (70 gp). 1 Minor magic item.


Social Check DCs

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