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NPC Generator

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Advanced [show]


Oriel Garfield, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her moppish silver hair is in a traditional bowl cut. She has violet eyes.

Personality: Aggressive, abrasive, and angry, Oriel embodies much of what other species detest in the Humans. She does not believe in violence as a means to an end. She is a dedicated Baker but believes her peers are too gung-ho.

History: Born to a poor family in the city she treasured whatever gifts she got. As a young adult she joined a group advocating for an improvement in Human conditions. After a long history of fighting, Oriel and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Pacifist. Flaws: Antagonistic, Racist. Bonds: Immigrant, Poor. Occupation: Baker

Voice: Pronounces difficult words wrong

Attributes [hide]

Oriel Garfield, Female Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)11 (+0) 13 (+1)10 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp.


Social Check DCs


Everard Reid, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and his gloved hand is found clutching a lance. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. His brown unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is an amazing painter.

History: Everard was born in the north. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. He has been a successful dealer in antiques buying low and selling high.

Motivation: To get a good night's sleep.

Ideals: Entrepeneur, Gifted, Persistence. Flaws: Disease, Insomniac. Occupation: Bather

Voice: Speaks with back of mouth

Attributes [hide]

Everard Reid, Male Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)15 (+2) 12 (+1)10 (+0)
Skills History +5, Medicine +4
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ermina Norton, Female Human [Permalink]

Personal [hide]

Description: She wears a fancy white dress. Her skin is fair and her fingers are delicate and long. She wears a colorful flower in her golden hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: While she acts the brute, she is far gentler than she would appear. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born to a Apothecary, her mother struggled to pay the bills. Brilliant and gifted she never wanted to apply herself. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ermina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism, Gifted. Flaws: Insomniac. Bonds: Attractive, Poor. Occupation: Ruler

Voice: Spanish accent

Attributes [hide]

Ermina Norton, Female Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)13 (+1) 14 (+2)7 (-2)
Skills Arcana +4, Survival +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Carnelian (30 gp). Zircon (30 gp). Aquamarine (1100 gp). 1 Minor magic item.


Social Check DCs


Guy Reid, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Stableman. His black hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stableman arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. Due to his spouse's obsession with being a Cartwright they were divorced and he won custody of their daughter. He worked as a Stableman, and he later adopted a second daughter.

Motivation: To prove his worth to the world; and to be a cartwright again

Ideals: Joker. Flaws: Impulsive. Bonds: Job, Rich, Family. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Guy Reid, Male Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)12 (+1) 12 (+1)17 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. 1 Everburning torch.


Social Check DCs

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