Kassoon
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NPC Generator

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Oriel Lindsay, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She wears a weathered and beat up set of banded mail beneath an oversized black coat, marred by beers. She has wavy chestnut hair. This green eyed southerner is not easily forgotten.

Personality: She snorts whenever she laughs or is feeling confident. She invites people to come help in her community garden.

History: She got into the Dyer business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Dyer work with an outfit from a few towns over. Dyer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Mercenary again; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Dyer

Voice: Soothing and warm

Attributes [hide]

Oriel Lindsay, Female Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 64 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 18 (+4)7 (-2) 13 (+1)13 (+1)
Skills Arcana +1, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp.


Social Check DCs


Simon Axton, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he is generally well dressed albeit a few years behind the times. His red hair has been sun bleached extensively. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is afraid of women and trembles around them

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 13th year, his parents were killed by a orcs raid, leaving Simon alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Many orcs want him driven away; and someone believes him a fraud

Flaws: Antagonistic, Shy. Bonds: Attractive, Immigrant, Enemies. Occupation: Carter

Voice: Smooth and feminine

Attributes [hide]

Simon Axton, Male Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)13 (+1) 17 (+3)10 (+0)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


Hadwisa Everleigh, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. Her brown hair is greying along the sides and has receded to reveal a widow's peak. She wears a mask on her face.

Personality: She dislikes all the random violence that takes place in the west. Animals are drawn to her, and she is able to talk to them.

History: Her mother raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A deep hatred of goblins; and meet up once more with her childhood friend

Ideals: Pacifist, Gifted. Bonds: Rich, Nature, Adventurer, Enemies. Occupation: Healer

Voice: Jittery and nervous

Attributes [hide]

Hadwisa Everleigh, Female Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 17 (+3)9 (-1)
Skills History +4, Religion +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30000 cp. Star rose quartz (40 gp). Banded agate (4 gp). Coral (50 gp).


Social Check DCs


Frederick Marley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he likes to wear ponchos typically of a light blue in addition to tight pants. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born blind and as such lacked many opportunities for work. Like his father and his brother before him, after school he went straight into learning to become a Marshal. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Frederick never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Fighting. Flaws: Disease. Bonds: Job, In love. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Frederick Marley, Male Human Paladin 5
Medium (6'3") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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