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NPC Generator

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Advanced [show]


Theodoric Clare, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. He is a ruthless business man, a trait he acquired from his father.

History: Theodoric was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: He desires power and/or immortality.

Ideals: Entrepeneur. Flaws: Insane. Bonds: Job, Poor, Adventurer. Occupation: Mayor

Voice: Mumbles to self between sentences

Attributes [hide]

Theodoric Clare, Male Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 17 (+3)10 (+0) 14 (+2)16 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugolina Yorke, Female Human [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. Her head has been shaved. Her eyes, though not visible through her cowl, are brown.

Personality: She dislikes all the random violence that takes place in the south. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Pacifist. Flaws: Ugly. Bonds: Adventurer, Religious, Enemies, Job. Occupation: Stylist

Voice: growls and snarls, animalistic

Attributes [hide]

Hugolina Yorke, Female Human Paladin 5
Medium (4'8") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Investigation +4, Medicine +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 10000 cp.


Social Check DCs


Katherine Alton, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'10" and is a bit bulky. She is very muscular particularly in the legs. She wears a fine chain shirt which she covers with violet colored cloaks and clothing. Her black hair is cut jaggedly and amateurishly. She tend to wears goggles to shield her eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born blind and as such lacked many opportunities for work. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has gone from town to town working and never settling down anywhere, but has fallen for a local Scribe. She hasn't told them the truth, but wants to settle down with them.

Motivation: She is a bit of a kleptomaniac; and she has comitted a past crime that haunts her to this day

Flaws: Disease. Bonds: Adventurer, Family, Has a crush, Criminal record. Occupation: Unemployed

Voice: Speaks like tongue is numb

Attributes [hide]

Katherine Alton, Female Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)6 (-2) 15 (+2)12 (+1)
Skills Acrobatics +6, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Deep blue spinel (1000 gp). Obsidian (15 gp). Brown-green garnet (50 gp). Obsidian (15 gp).


Social Check DCs


Ida Merton, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is blonde and curly. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a great chef.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. Days after completing her studies, news broke out that her hometown was attacked by brigands. Ida was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: Many brigands want her driven away.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Fletcher

Voice: Slow speaker

Attributes [hide]

Ida Merton, Female Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 13 (+1)9 (-1)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Zircon (70 gp). Bloodstone (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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