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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Alice Marlee, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears a robe, a symbol of strength around her neck, and a morningstar on her belt. Her golden hair is smooth and relatively long. Her ears are large.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Alice has worked very hard to control her curse. She now owns her own business.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Ideals: Fighting. Flaws: Ugly, Fearful, Disease. Bonds: Job. Occupation: Shoemaker

Voice: Tuts and clicks tongue

Attributes [hide]

Alice Marlee, Female Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)10 (+0) 11 (+0)10 (+0)
Skills Intimidation +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. Malachite (7 gp). Violet garnet (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Easton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear brown pants and tee shirts. His red hair is drawn into a tight pony tail with a rose scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: Trym is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to loving parents in a slum to the south. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and many illithids want him driven away

Ideals: Extrovert, Logical. Bonds: Poor, Enemies. Occupation: Interpreter

Voice: Booming voice

Attributes [hide]

Trym Easton, Male Human Paladin 5
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)12 (+1) 11 (+0)15 (+2)
Skills Acrobatics +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp. Obsidian (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Lester, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a large blue jacket. His chestnut hair and beard is wavy and long. He has several tiny emerald earrings on each ear.

Personality: He has always had a great fascination with Human culture. His job bores him to no end. He has decided to make it more interesting.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barber arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Ugly, Racist, Depressed. Bonds: Rich, Adventurer, Criminal record. Occupation: Barber

Voice: Stutters

Attributes [hide]

Kyle Lester, Male Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)6 (-2) 13 (+1)17 (+3)
Skills Insight +4, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. Amber (60 gp). Rose (60 gp). Violet garnet (1500 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Justin Carlyle, Male Human [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple pastel line shooting up and back down. His brown hair, when down, is lengthy. He wears a mask on his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He always tries to repair and not replace. It was this mentality that drove him into the Barber business.

History: Justin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Bonds: Poor, Mentor. Occupation: Barber

Voice: Whispers

Attributes [hide]

Justin Carlyle, Male Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)12 (+1) 13 (+1)17 (+3)
Skills Medicine +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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