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NPC Generator

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Advanced [show]


Ida Hayden, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female wears professional attire. She is tall, broad shouldered and powerfully built. Her blonde hair is kept up in a ponytail inside a feathered hat. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She takes great joy in being the best Glassblower in town.

History: The child of a Map Maker, who enjoyed hunting, Ida was taken on many hunting expeditions. Brilliant and gifted she never wanted to apply herself. She has drifted from career to career and currently works as a Glassblower.

Motivation: She's repulsed by the PC; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Glassblower

Voice: Speaks through clenched teeth

Attributes [hide]

Ida Hayden, Female Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)14 (+2) 9 (-1)14 (+2)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 9
Languages Common, Sylvan, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp.


Social Check DCs


Sybil Brandon, Female Human [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft red waves gently in the breeze. She is portly but not overly obese. Her brown hair, when down, is lengthy. Her thin eyebrows rest above her beady green eyes.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother had invested heavily in several trade routes and wanted her to inherit them. She's also a talented Body Guard, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and balancing her hectic life and new shepherd responsibilities is difficult

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Job, Immigrant. Occupation: Shepherd

Voice: Smoker's lung

Attributes [hide]

Sybil Brandon, Female Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)17 (+3) 9 (-1)12 (+1)
Skills Nature +6, Religion +6
Senses Passive Perception 9
Languages Common, Abyssal, Elven, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Don Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy green suit, and carries hammers. His brown hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Don embodies much of what other species detest in the Humans. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Sellsword, who enjoyed hunting, Don was taken on many hunting expeditions. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To unite with his brother.

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Attractive, Nature, Family. Occupation: Cook

Voice: Speaks with lips pursed

Attributes [hide]

Don Dumph, Male Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 8 (-1)15 (+2)
Skills History +3, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Hematite (13 gp). Citrine (20 gp). 1 Average lock.


Social Check DCs


Miles Kendall, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes peer out from beneath his wide-brimmed green hat.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the west his family was never financially stable. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Miles took refuge in the large cave and found the beat up falchion and armor he uses now. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the west; and he feels kind of lost in life

Ideals: Athletic, Entrepeneur. Flaws: Depressed. Bonds: Poor, Nature. Occupation: Gardener

Voice: Jittery and nervous

Attributes [hide]

Miles Kendall, Male Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)13 (+1) 10 (+0)7 (-2)
Skills Acrobatics +6, Medicine +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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