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NPC Generator

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Advanced [show]


Odo Clapham, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a violet vest and prefers green and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is cut close to his head. His eyes are likewise amber.

Personality: He never swears and excessively uses polite adverbs when speaking. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Odo was born the youngest of three triplets. Cursed with unlife at a very young age, Odo has worked very hard to control his curse. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Optimist. Flaws: Ugly, Impulsive, Disease. Bonds: Family. Occupation: Actor

Voice: Low and grunting

Attributes [hide]

Odo Clapham, Male Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)11 (+0) 15 (+2)16 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Blue sapphire (1500 gp). Coral (160 gp). Jet (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Hadleigh, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair has been sun bleached extensively. He has violet eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Kyle grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with his old friends.

Ideals: Entrepeneur, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Weaver

Voice: Farmer accent

Attributes [hide]

Kyle Hadleigh, Male Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)12 (+1) 12 (+1)12 (+1)
Skills Stealth +4, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. Black pearl (800 gp). Black pearl (800 gp). Star rose quartz (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Gyula, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a grey scarf. His skin is fair and his fingers are delicate and long. He wears his chestnut hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. After coming to the age of reason, Charles took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: A deep hatred of brigands; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Enemies. Occupation: Miner

Voice: Voice breaks

Attributes [hide]

Charles Gyula, Male Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 14
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)14 (+2) 9 (-1)12 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common, Sylvan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Gunter Merton, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is fair and his fingers are delicate and long. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes have a joyful gleam in them most of the time.

Personality: His tongue was cut out and he uses sign language. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born several months after his mother was called into army service. Gunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Gunter and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gunter discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gunter fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's looking for his big break.

Flaws: Disease, Fearful, Depressed. Bonds: Adventurer, Military. Occupation: Marshal

Voice: Prounounces S like Z

Attributes [hide]

Gunter Merton, Male Human Paladin 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)10 (+0) 11 (+0)7 (-2)
Skills History +3, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Star rose quartz (60 gp).


Social Check DCs

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