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NPC Generator

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Advanced [show]


Katherine Royal, Female Human [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a tight fitting blue shirt and pants. Her moppish red hair is in a traditional bowl cut. She has a tattooed face.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Animals are drawn to her, and she is able to talk to them.

History: She was raised in a white middle class family as the only child. While studying, she fell in love. They married and had a son. Some 5 years later her spouse died after the birth of her son. Heartbroken, Katherine never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: To find somewhere to settle down; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: In love. Occupation: Cook

Voice: Ums and uhs a lot

Attributes [hide]

Katherine Royal, Female Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)6 (-2) 14 (+2)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Randal Yardley, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He very much looks the part of a Assassin. His whole body is exceptionally muscular. His long black hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the east, but his parents moved at a very young age to the south. He was an apprentice working in his father's forge. He has since lost track of the people in his past.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic. Bonds: Job, Immigrant, Family, Criminal record. Occupation: Assassin

Voice: Speaks with back of mouth

Attributes [hide]

Randal Yardley, Male Human Paladin 5
Medium (6'6") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)12 (+1) 15 (+2)14 (+2)
Skills Investigation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Thomas Cooper, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is cut short. His half smiles and gray eyes are beguiling and draw you in.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Thomas hails from a village terrorized by orcs. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by orcs. Thomas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He wants revenge against orcs; and he feels threatened by others

Ideals: Athletic, Justice. Flaws: Fearful. Bonds: Rich, Attractive, Enemies. Occupation: Miner

Voice: High pitched, excited

Attributes [hide]

Thomas Cooper, Male Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)15 (+2) 7 (-2)14 (+2)
Skills Arcana +5, Insight +1
Senses Passive Perception 8
Languages Common, Draconic, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Margery Stafford, Female Human [Permalink]

Personal [hide]

Description: She wears professional attire. She is portly but not overly obese. She keeps her silver hair in a pixie cut. She wears a mask on her face.

Personality: She exudes charisma. She is a tour de force of persuasion. She pushes her goals aggressively. She is also a coward if confronted.

History: Born in the east to a Armorer, Margery learned a great deal about her mother's area of expertise. From there she went from mercenary job to mercenary job. She then took over the family business and is one of the better Armorer for hire.

Motivation: She desires power and/or immortality; and she is compelled to act according to her religious beliefs

Flaws: Fearful. Bonds: Attractive, Job, Adventurer, Religious. Occupation: Armorer

Voice: Voice breaks

Attributes [hide]

Margery Stafford, Female Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)16 (+3) 15 (+2)16 (+3)
Skills Animal Handling +5, Nature +6
Senses Passive Perception 12
Languages Common, Draconic, Halfling, Goblin
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. Freshwater pearl (14 gp). 1 Masterwork Artisan’s tools. 1 Healer’s kit. 1 Good lock. 1 Disguise kit.


Social Check DCs

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