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NPC Generator

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Advanced [show]


Hunter Marley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears long strands of topaz and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is long and silver with streaks of golden, and is pulled back with small yellow clips. His beard is golden, braided, and well cared for. He wears a mask on his face.

Personality: He is extraordinarily eccentric. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sold as a small child to a brothel owner, Hunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Layabout and found it very stressful. He struck the Layabout job and began his own company from there.

Motivation: To protect his home; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Rich, Mentor, Job, Guardian. Occupation: Layabout

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hunter Marley, Male Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)10 (+0) 13 (+1)18 (+4)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Golden pearl (80 gp). Chrysoberyl (80 gp). Violet garnet (1200 gp). Tourmaline (80 gp).


Social Check DCs


Rosamund Windsor, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a tight fitting brown shirt and pants. She has moderate length golden hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: Rosamund speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born into a rich family. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She has money and likes to spend it.

Ideals: Impeccable. Flaws: Impulsive, Fearful. Bonds: Attractive, Rich. Occupation: Banker

Voice: Speaks with back of mouth

Attributes [hide]

Rosamund Windsor, Female Human Paladin 5
Medium (4'11") Human, True Neutral (CR 5)
Armor Class 7
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 10 (+0)11 (+0) 17 (+3)16 (+3)
Skills Medicine +6, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +0 / 2d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


Williamina Stanley, Female Human [Permalink]

Personal [hide]

Description: This eastern woman typically wears a sleeveless long coat of deep green leather and dull yellow iron scale mail. Her clothes are grease stained in places. Her white hair is smooth and relatively long. She has green eyes and a green hat with a yellow feather.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She receives visions of the future at random moments

History: She was raised in a white middle class family as the only child. After coming to the age of reason, Williamina took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted druidic powers by her dying brother.

Motivation: To end her boredom.

Ideals: Disciplined, Gifted. Flaws: Mundane. Bonds: Poor, Immigrant. Occupation: Detective

Voice: Soothing and warm

Attributes [hide]

Williamina Stanley, Female Human Paladin 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)16 (+3) 13 (+1)15 (+2)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 11
Languages Common, Celestial, Abyssal, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp.


Social Check DCs


Isabella Beitz, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She dresses in collared shirts and wears a proper scarf over her head. Her golden hair is greasy and uncared for. Her hazel eyes lackadaisically let the world flow into them.

Personality: She is overprotective of those who hire her services. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents enrolled her in a Paladin school at a young age so that she could practice her martial talents. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC.

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Guardian. Occupation: Shipwright

Voice: Whispers

Attributes [hide]

Isabella Beitz, Female Human Paladin 5
Medium (4'8") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)9 (-1) 16 (+3)15 (+2)
Skills Arcana +2, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 4000 sp. Alexandrite (800 gp). Black pearl (800 gp). Obsidian (5 gp). Amethyst (120 gp).


Social Check DCs

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