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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Eloise Anderton, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her golden hair is knotted and matted. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born in the north to a Scribe, Eloise learned a great deal about her father's area of expertise. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has worked as a Scribe like her father before her.

Motivation: She is a bit of a kleptomaniac; and wants to open a new tavern

Ideals: Professionalism. Flaws: Insane. Bonds: Criminal record, Job, Religious. Occupation: Scribe

Voice: Farmer accent

Attributes [hide]

Eloise Anderton, Female Human Paladin 5
Medium (4'11") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)14 (+2) 13 (+1)15 (+2)
Skills History +5, Insight +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1 Minor magic item.


Social Check DCs


William Garrick, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear brown pants and tee shirts. He wears his chestnut hair up. He has a dull look in his violet eyes.

Personality: William hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Artistic. Flaws: Ugly. Bonds: Military, Immigrant, Job. Occupation: Beggar

Voice: Prounounces S like Z

Attributes [hide]

William Garrick, Male Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)13 (+1) 15 (+2)15 (+2)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elizabeth Hartford, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who very much looks the part of a Blacksmith. Her golden hair is unkempt and raggedy. She has gleaming, smiling gray eyes.

Personality: She is mildly Human supremacist, though she does not identify as such. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the south to a Blacksmith, Elizabeth learned a great deal about her mother's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Blacksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has achieved small success as a Blacksmith.

Motivation: A strong sense of loyalty to Human people; and she is unsatisfied with her job

Ideals: Justice. Flaws: Ugly, Racist. Bonds: Job, Poor. Occupation: Blacksmith

Voice: Dark and ominous

Attributes [hide]

Elizabeth Hartford, Female Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 18 (+4)13 (+1) 10 (+0)12 (+1)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Smoky quartz (40 gp). Tiger eye turquoise (15 gp). Jade (70 gp). Chalcedony (40 gp).


Social Check DCs


Helen Tatum, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Blacksmith uniform. Her hair is black, silky, and of moderate length. Her eyes are a pleasant gray.

Personality: Her tongue was cut out and she uses sign language. She is skeptical of what others tell her and is slow to trust.

History: She was raised in a forest tribe. A gifted student she started as a Carter, but she got bored and became a Blacksmith. She's also a talented Carter, but doesn't like to broadcast it.

Motivation: Expand her business; and wants to open a new tavern

Flaws: Disease, Shy. Bonds: Job, Attractive, Nature. Occupation: Blacksmith

Voice: Irish accent

Attributes [hide]

Helen Tatum, Female Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 13 (+1)9 (-1)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp.


Social Check DCs

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