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NPC Generator

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Advanced [show]


Beatrice Hartford, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a simple violet robe with grey stripes complete with hood. Her white hair is cut jaggedly and amateurishly. Her eyes are hazel and catlike.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Beatrice is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Beatrice lived on a farm with her father, near the main road leading to a nearby town. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Slave Trader. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: To unite with her brother; and balancing her hectic life and new slave trader responsibilities is difficult

Ideals: Joker. Bonds: Attractive, Family, Job, In love. Occupation: Slave Trader

Voice: Nasally tone

Attributes [hide]

Beatrice Hartford, Female Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)7 (-2) 14 (+2)16 (+3)
Skills Animal Handling +5, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Peter Marston, Male Human [Permalink]

Personal [hide]

Description: He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his hammer, and carries hammers. His hair, while still mostly silver, has prominent grey streaks. His violet eyes peer out from beneath his wide-brimmed red hat.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a white middle class family as the only child. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Fighting, Impeccable, Gifted. Flaws: Mundane. Occupation: Navigator

Voice: Voice breaks

Attributes [hide]

Peter Marston, Male Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)9 (-1) 11 (+0)9 (-1)
Skills Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 90 pp.


Social Check DCs


Geoffrey Hale, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blonde hair is long and unkept. He has a tattooed face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born a particularly ugly child, much to the horror of his parents. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mortician. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is content; and he seems to be bored by most things

Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Criminal record, Has a crush. Occupation: Crown-heir

Voice: Sighs a lot, exhausted

Attributes [hide]

Geoffrey Hale, Male Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)15 (+2) 15 (+2)13 (+1)
Skills Athletics +5, Nature +5
Senses Passive Perception 12
Languages Common, Goblin, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Red spinel (90 gp). Golden yellow topaz (1300 gp).


Social Check DCs


Cecily Huxley, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a brown cloak and cross-gartered violet stockings. Her hair is black, silky, and of moderate length. This green eyed easterner is not easily forgotten.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Hunter mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Many giants want her driven away; and to protect her home

Ideals: Philantrophist. Flaws: Terse, Disease. Bonds: Attractive, Immigrant. Occupation: Merchant

Voice: Farmer accent

Attributes [hide]

Cecily Huxley, Female Human Paladin 5
Medium (4'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)17 (+3) 8 (-1)14 (+2)
Skills Nature +6, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Amethyst (140 gp). Tiger eye turquoise (11 gp). Blue star sapphire (900 gp). Iolite (20 gp).


Social Check DCs

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