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NPC Generator

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Advanced [show]


Manfred Burton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears baggy green pantaloons and a violet scarf. He has shaved his head bald. His brown eyes dart from person to person.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is skeptical of what others tell him and is slow to trust.

History: Manfred was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Apothecary for the past few years.

Motivation: Expand his business.

Flaws: Ugly, Cynical, Shy. Bonds: Poor, Job. Occupation: Apothecary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Manfred Burton, Male Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)13 (+1) 15 (+2)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Lincoln, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He prefers to wear blue pants and tee shirts. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He misses his home and complains about the freezing weather, even in summer.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ernest was born on a far western desert where he grew up under the tutelage of his father, an expert Engraver. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Gifted. Bonds: Attractive, Nature, Immigrant, Adventurer. Occupation: Engraver

Voice: Scratchy, weak

Attributes [hide]

Ernest Lincoln, Male Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)16 (+3) 14 (+2)14 (+2)
Skills Medicine +5, Nature +6
Senses Passive Perception 12
Languages Common, Auran, Druidic, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. Blue star sapphire (400 gp). Red garnet (60 gp). Rich purple corundum (400 gp).


Social Check DCs


Richard Peyton, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs, and he perpetually has his monstrous two handed axe ready. He has styled his chestnut hair well, parting it to the right. He is very pretty but has cold, dead eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also is a firm believer in the manly ideal.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his poetry dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Shy, Impulsive. Bonds: Attractive. Occupation: Server

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Richard Peyton, Male Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)11 (+0) 16 (+3)14 (+2)
Skills Intimidation +5, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 20000 cp.


Social Check DCs


Williamina Barlow, Female Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she is wearing a long, yellow, dusty cloak. She has slicked back red hair. Her eyes are hazel.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She got into the Stableman business at a young age. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Stableman kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels threatened by others; and sabotage a competitor

Ideals: Joker. Flaws: Fearful. Bonds: Job, Criminal record. Occupation: Stableman

Voice: Slow speaker

Attributes [hide]

Williamina Barlow, Female Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)16 (+3) 15 (+2)11 (+0)
Skills Athletics +2, Medicine +5
Senses Passive Perception 12
Languages Common, Terran, Halfling, Giant
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs

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