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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Millicent Marlowe, Female Human [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. With bright white hair. This gray eyed easterner is not easily forgotten.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is able to make almost anything out of random pieces of junk.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She hasn't been sleeping well lately.

Motivation: She is compelled to act according to her religious beliefs; and obtaining odd cultural human artifacts is her passion

Ideals: Passionate, Gifted. Flaws: Insomniac. Bonds: Adventurer, Religious. Occupation: Server

Voice: Posh accent

Attributes [hide]

Millicent Marlowe, Female Human Paladin 5
Medium (4'9") Human, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 18 (+4)17 (+3) 11 (+0)15 (+2)
Skills Acrobatics +7, Medicine +3
Senses Passive Perception 10
Languages Common, Gnoll, Gnome, Celestial
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp.


Social Check DCs


Ernest Snowdon, Male Human [Permalink]

Personal [hide]

Description: This malnourished man likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is styled in orderly dreadlocks. His violet eyes dart from person to person.

Personality: Ernest is depressed about a lot of things. He tends to be a nihilist. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his old friends

Ideals: Optimist. Flaws: Depressed. Bonds: Poor, Adventurer, Family. Occupation: Ploughman

Voice: Laughs frequently while speaking

Attributes [hide]

Ernest Snowdon, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 16 (+3)11 (+0)
Skills Perception +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Alice Chester, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'3". She prefers to wear green clothing when she does not wear armor, and her gloved hand is found clutching a hand crossbow. Her hair, while still mostly black, has prominent grey streaks. She has blue eyes and a green hat with a brown feather.

Personality: Her tongue was cut out and she uses sign language. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She dropped out of school to support her sick mother, and resented it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To reunite with her old friends; and wants to raise her children well

Ideals: Logical. Flaws: Disease, Shy. Bonds: Family, Adventurer. Occupation: Crown-heir

Voice: Russian accent

Attributes [hide]

Alice Chester, Female Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)13 (+1) 10 (+0)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Nicholas Gyula, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to make people angry or surprised. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Blacksmith arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. Due to his spouse's obsession with being a Stylist they were divorced and he won custody of their daughter. He worked as a Blacksmith, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage; and he uses money and sex appeal to get what he needs

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Attractive, Family. Occupation: Blacksmith

Voice: Gruff and masculine

Attributes [hide]

Nicholas Gyula, Male Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 10 (+0)15 (+2)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Emerald (1400 gp). Sardonyx (30 gp). White pearl (80 gp).


Social Check DCs

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