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NPC Generator

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Advanced [show]


Solomon Beitz, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a red coat over a white low-cut shirt, and a Stetson hat upon his head. He has silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His tongue was cut out and he uses sign language. He is a font of random trivia from the lore and stories he has discovered

History: Solomon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an apprentice working in his mother's forge. He tends to his Mason job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Athletic, Logical. Flaws: Disease. Bonds: Poor, Job. Occupation: Mason

Voice: Gruff and masculine

Attributes [hide]

Solomon Beitz, Male Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills Insight +4, Religion +5
Senses Passive Perception 11
Languages Common, Goblin, Orc
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. 1 Full Plate.


Social Check DCs


Trym Berkeley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a fine chain shirt which he covers with green colored cloaks and clothing. His blonde hair is still thick. He has a tattooed face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He got into the Spy business at a young age. In his 17th year, his parents were killed by a illithids raid, leaving Trym alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to be a architect again

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Job, Enemies. Occupation: Spy

Voice: Uses sign language

Attributes [hide]

Trym Berkeley, Male Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 14 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)14 (+2) 10 (+0)12 (+1)
Skills History +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp. Silver comb with moonstones (800 gp). Old masterpiece painting (700 gp). Fire opal pendant on a fine gold chain (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Dudley, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and to end his boredom

Flaws: Selfish. Bonds: Attractive, Slave, Immigrant. Occupation: Armorer

Voice: Speaks with back of mouth

Attributes [hide]

Gilbert Dudley, Male Human Paladin 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp. Malachite (9 gp). Alexandrite (300 gp). Alexandrite (300 gp). Moonstone (50 gp).


Social Check DCs


Jacoba Spalding, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears baggy tan pantaloons and a white scarf and is in decent physical shape. She has moderate length auburn hair. Her eyes are brown and beady.

Personality: She is business-like. She takes instructions and follows them to the letter. She enjoys reading and quiet.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Sailor arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She has money and likes to spend it; and she is content

Ideals: Professionalism, Logical. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Sailor

Voice: pre-pubescent

Attributes [hide]

Jacoba Spalding, Female Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)9 (-1) 14 (+2)9 (-1)
Skills Performance +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Chrysoberyl (80 gp).


Social Check DCs

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