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NPC Generator

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Advanced [show]


Reynard Yardley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a simple green robe with violet stripes complete with hood. His auburn hair is lengthy and is close to two feet long. His eyes are blue and catlike.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the north his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Fighting, Entrepeneur. Bonds: Poor, Attractive. Occupation: Assassin

Voice: Thin and wheezing

Attributes [hide]

Reynard Yardley, Male Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)17 (+3) 8 (-1)16 (+3)
Skills Investigation +6, Perception +2
Senses Passive Perception 12
Languages Common, Druidic, Infernal, Gnome
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Joan Myerscough, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears a custom-built plate barding that's adorned with white lining and desert motifs, she is not a threatening figure. Her chestnut hair is knotted and matted. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born to loving parents in a slum to the east. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Joan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge.

Ideals: Justice, Fighting. Bonds: Attractive, Enemies, Poor. Occupation: Laborer

Voice: Farmer accent

Attributes [hide]

Joan Myerscough, Female Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)12 (+1) 10 (+0)15 (+2)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. Eyepatch with mock eye of sapphire and moonstone (800 gp). Brass mug with jade inlays (400 gp). 1 Average lock.


Social Check DCs


Juliana Kent, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She dresses in brown turtlenecks beneath a blue coat with green slacks. Beneath her clothing is a huge mess of scar tissue. Her chestnut hair is heavily combed to the left. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is lazy and tries to find solutions quickly.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Juliana reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She got away from her former life and has fallen to alcoholism.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is currently in port desperately looking for someone to get her out

Flaws: Addict, Greedy, Lazy. Bonds: Slave, Military. Occupation: Sculptor

Voice: American accent

Attributes [hide]

Juliana Kent, Female Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)15 (+2) 12 (+1)15 (+2)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp.


Social Check DCs


Bertram Stansfield, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear grey clothing when he does not wear armor. His silver hair is long and unkept. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is able to fit into much smaller and tighter spaces than normal.

History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Bertram took refuge in the large cave and found the beat up greataxe and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Gifted. Flaws: Ugly, Shy, Racist. Bonds: Military, Nature. Occupation: Shepherd

Voice: pre-pubescent

Attributes [hide]

Bertram Stansfield, Male Human Paladin 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)8 (-1) 9 (-1)15 (+2)
Skills Insight +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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