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NPC Generator

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Advanced [show]


Katherine Dalton, Female Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this southern woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has dyed her greying brown hair a little too much giving a sharp brown color. She has a dull look in her hazel eyes.

Personality: She is very quiet and rarely speaks above a whisper. She can't help but pocket interesting objects she comes across

History: She comes from a rich southern family. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: She's looking for her big break; and obtaining odd cultural human artifacts is her passion

Ideals: Athletic. Flaws: Shy. Bonds: Rich, Criminal record, Adventurer. Occupation: Priest

Voice: Speaks with squeezed throat

Attributes [hide]

Katherine Dalton, Female Human Paladin 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. Carnelian (50 gp). White pearl (140 gp).


Social Check DCs


William Rowley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is tall, broad shouldered and powerfully built. His silver hair is smooth and relatively long. He wears an eyepatch.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: William was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. William took refuge in the old dungeon and found the beat up sword and armor he uses now. He tends to his Animal Trainer job now, and dutifully fulfills any obligations he has.

Motivation: He would like to get married and retire; and wants to open a new tavern

Ideals: Passionate. Flaws: Ugly. Bonds: Criminal record, Job, Nature, Has a crush. Occupation: Animal Trainer

Voice: pre-pubescent

Attributes [hide]

William Rowley, Male Human Paladin 5
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 12 (+1)14 (+2) 14 (+2)10 (+0)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Celestial, Ignan
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Sard (40 gp). Eye agate (13 gp). Chalcedony (40 gp). Carnelian (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Adley, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly chestnut, has prominent grey streaks. His brown eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is afraid of women and trembles around them

History: John hails from a village terrorized by dire rats. A gifted student he started as a Beggar, but he got bored and became a Carpenter. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants a kiss; and wants his loneliness to end

Flaws: Shy. Bonds: Attractive, Enemies, Job, Has a crush. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

John Adley, Male Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)13 (+1) 11 (+0)12 (+1)
Skills Persuasion +4, Survival +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp.


Social Check DCs


Patrick Warwick, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft tan waves gently in the breeze. He keeps his chestnut hair in a pixie cut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Rich, Adventurer, Religious, Mentor. Occupation: Mason

Voice: Speaks with a cold

Attributes [hide]

Patrick Warwick, Male Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)13 (+1) 15 (+2)11 (+0)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs

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