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NPC Generator

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Advanced [show]


Adam Upton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries a battered lance and tarnished shortbow as well. His silver hair is knotted and matted. His face is scarred and worn.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Spice Merchant business at a young age. A gifted student he started as a Gardener, but he got bored and became a Spice Merchant. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly, Depressed, Secretive. Bonds: Job. Occupation: Spice Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Adam Upton, Male Human Paladin 5
Medium (6'4") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)12 (+1) 16 (+3)15 (+2)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 10000 cp.


Social Check DCs


Trym Wakefield, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man typically wears black cloth garments or leather armor. He has white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He cannot resist a sob story and will often dote over anyone who has one.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Trym was left his father's suit of armor and trained in its use and care. He has achieved small success as a Cook.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Bonds: Attractive, Military, Job, Criminal record. Occupation: Cook

Voice: Hollow voice

Attributes [hide]

Trym Wakefield, Male Human Paladin 5
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)16 (+3) 11 (+0)11 (+0)
Skills Athletics +6, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. Jet (90 gp). Lapis lazuli (9 gp).


Social Check DCs


Jane Stanton, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her red hair has been sun bleached extensively. She is very pretty but has cold, dead eyes.

Personality: She is very quiet and rarely speaks above a whisper. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: From birth she was tutored by a cruel and relentless mentor. Through the years after Jane was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Jane's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Jane and her spouse have recently divorced.

Motivation: Wants to work out more often; and she's repulsed by the pc

Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor. Occupation: Detective

Voice: Smoker's lung

Attributes [hide]

Jane Stanton, Female Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)6 (-2) 16 (+3)14 (+2)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs


Isabella Holton, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a brown tunic with blue highlights, and long pastel pants that bunch up around her shoes. She wears a colorful flower in her auburn hair. Her violet eyes dart from person to person.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She comes from a rich northern family. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She wants revenge against brigands; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Rich, Debt, Enemies. Occupation: Seamstress

Voice: Russian accent

Attributes [hide]

Isabella Holton, Female Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 5 (-3)11 (+0) 11 (+0)14 (+2)
Skills History +3, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Old masterpiece painting (900 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). A roughly beaten golden orb (90 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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