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NPC Generator

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Advanced [show]


Emmeline Stratford, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and prefers to wear white pants and tee shirts. Her hair is long and auburn with streaks of red, and is pulled back with small white clips. Her violet eyes lackadaisically let the world flow into them.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She always tries to repair and not replace. It was this mentality that drove her into the Marshal business.

History: Emmeline hails from a village terrorized by drow. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: A deep hatred of drow; and revenge

Ideals: Persistence. Flaws: Ugly, Mundane, Antagonistic. Bonds: Enemies. Occupation: Marshal

Voice: Pronounces difficult words wrong

Attributes [hide]

Emmeline Stratford, Female Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)14 (+2) 15 (+2)16 (+3)
Skills Insight +5
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Henry Gresham, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears long strands of opal and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is cut jaggedly and amateurishly. His eyes are a pleasant green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the north. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Henry and his spouse have recently divorced.

Motivation: Money/treasure.

Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Immigrant. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Henry Gresham, Male Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 15 (+2)12 (+1) 14 (+2)9 (-1)
Skills Athletics +1, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Odo Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a grey poncho over his likewise colored trousers and shirt, and is pretty ugly. His auburn hair is styled in orderly dreadlocks. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invites people to come help in his community garden.

History: He was born in the west. Odo was born on a far western island where he grew up under the tutelage of his father, an expert Miner. He was always very intelligent and has formed a secret society of specialists.

Motivation: To be a Mayor again; and expand his business

Ideals: Philantrophist. Flaws: Ugly, Secretive. Bonds: Job, Immigrant. Occupation: Miner

Voice: Speaks with squeezed throat

Attributes [hide]

Odo Wilberforce, Male Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)13 (+1) 10 (+0)9 (-1)
Skills Athletics +4, History +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 20000 cp. 1 Half-Plate.


Social Check DCs


Anselm Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and he perpetually has his morningstar ready. He has moderate length brown hair. His eyes are green and he is always smoking a pipe.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He got into the Shipwright business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting, Opinionated, Extrovert. Bonds: Attractive, Job. Occupation: Shipwright

Voice: Switch between two voices

Attributes [hide]

Anselm Mitchell, Male Human Paladin 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)15 (+2) 11 (+0)13 (+1)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Aquan, Gnome
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp. Moss agate (10 gp). Sard (50 gp). Hematite (10 gp). Fiery yellow corundum (1100 gp). 1 Minor magic item.


Social Check DCs

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