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NPC Generator

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Advanced [show]


Anne Hornsby, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She keeps her long auburn hair kept up in a rat tail. She is baby faced.

Personality: She is mildly Human supremacist, though she does not identify as such. Her job bores her to no end. She has decided to make it more interesting.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She struck it rich when she found rare goods in large quantities. She has dedicated herself to building a better village for her children.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Flaws: Racist, Disease. Bonds: Rich, Adventurer, Criminal record. Occupation: Blacksmith

Voice: Dark and ominous

Attributes [hide]

Anne Hornsby, Female Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)10 (+0) 8 (-1)15 (+2)
Skills History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs


Sarah Fidget, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and is well dressed, but even with her fine clothing she looks run-down. She wears a Stetson hat to hide her balding. She wears a mask on her face.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her family was turned out during the war. She and her family wandered south to less war torn lands. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Retire the richest woman in the south; and a deep hatred of brigands

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful, PTSD. Bonds: Enemies. Occupation: Detective

Voice: Soothing and warm

Attributes [hide]

Sarah Fidget, Female Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 15 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)10 (+0) 8 (-1)10 (+0)
Skills Insight +2, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Rhodochrosite (16 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Mary Nash, Female Human [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her head has been shaved. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She dislikes all the random violence that takes place in the south. She is obsessed with finding treasure.

History: Mary lived on a farm with her father, near the main road leading to a nearby town. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To unite with her brother.

Ideals: Pacifist. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Unemployed

Voice: Mousy voice

Attributes [hide]

Mary Nash, Female Human Paladin 5
Medium (4'9") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)16 (+3) 14 (+2)7 (-2)
Skills Insight +5, Nature +6
Senses Passive Perception 12
Languages Common, Auran, Draconic, Infernal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 70 pp.


Social Check DCs


Alex Fawcett, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with grey highlights, and long black pants that bunch up around his shoes. He has a slight overbite and is overall scrawny. His white hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in the south, but his parents moved at a very young age to the north. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He left for the south, certain he would find work there.

Motivation: Money/treasure; and sabotage a competitor

Ideals: Artistic. Flaws: Racist. Bonds: Job, Immigrant, Rich. Occupation: Tailor

Voice: Low and grunting

Attributes [hide]

Alex Fawcett, Male Human Paladin 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 7 (-2)13 (+1)
Skills Animal Handling +1, Persuasion +4
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Rich purple corundum (1100 gp). Violet garnet (1200 gp). Golden yellow topaz (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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