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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Cory Ainsley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is fair and his fingers are delicate and long. He has a very tight haircut. His amber eyes are slightly larger than normal.

Personality: Cory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He pushes his goals aggressively. He is also a coward if confronted.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: Wants to raise his children well; and he is terrified, and will act out of fear

Ideals: Impeccable. Flaws: Fearful, Mundane. Bonds: Rich, Family. Occupation: Fisher

Voice: Breathy voice

Attributes [hide]

Cory Ainsley, Male Human Paladin 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)11 (+0) 16 (+3)11 (+0)
Skills Animal Handling +6, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 2000 sp. White pearl (120 gp). Carnelian (80 gp). Alexandrite (600 gp). Pink pearl (120 gp).


Social Check DCs


Tim Ramsey, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. His hair is silver and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a small toy that he constantly fidgets with.

History: He was born several months after his father was called into army service. Tim was born on a far northern desert where he grew up under the tutelage of his father, an expert Shoemaker. He got away from his former life and has fallen to alcoholism.

Motivation: To end his boredom; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Mundane, Addict. Bonds: Military, Immigrant. Occupation: Shoemaker

Voice: Timid voice

Attributes [hide]

Tim Ramsey, Male Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)11 (+0) 12 (+1)15 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Southey, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a black vest and prefers tan and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was raised in a white middle class family as the only child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is a bit of a kleptomaniac.

Flaws: Ugly, Shy, Mundane. Bonds: Poor, Criminal record. Occupation: Ruler

Voice: Whispers

Attributes [hide]

Solomon Southey, Male Human Paladin 5
Medium (6'2") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 9 (-1)9 (-1) 7 (-2)15 (+2)
Skills Animal Handling +1, Intimidation +5
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 sp.


Social Check DCs


Bertram Remington, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries a battered monstrous two handed axe and tarnished whip as well. His auburn hair, when down, is lengthy. His eyes, though not visible through his cowl, are hazel.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a habit of throwing himself into exceedingly dangerous situations.

History: Bertram was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice, Logical. Flaws: Impulsive. Bonds: Attractive. Occupation: Mayor

Voice: Slow speaker

Attributes [hide]

Bertram Remington, Male Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)17 (+3) 13 (+1)9 (-1)
Skills Nature +6, Persuasion +2
Senses Passive Perception 11
Languages Common, Draconic, Sylvan, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. Blue quartz (4 gp). Deep green spinel (90 gp). Eye agate (4 gp). 3 Tanglefoot bags. 1 Everburning torch.


Social Check DCs

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