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NPC Generator

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Advanced [show]


John Branson, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing colorful clothing, dressed as a Navigator. He has styled his silver hair well, parting it to the left. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is afraid of men and trembles around them

History: He was born in the south, but his parents moved at a very young age to the east. Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and a deep hatred of brigands

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Immigrant, Enemies, Rich. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

John Branson, Male Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)10 (+0) 6 (-2)12 (+1)
Skills Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Gyula, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tan tunic with black highlights, and long green pants that bunch up around his shoes. He has a small bristly mustache and wavy red hair. His hazel unseeing eyes seem to look past you.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of western immigrants he idolized his mother. When Adam reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the west, certain he would find work there.

Motivation: To settle down with his crush; and he would like to get married and retire

Ideals: Logical. Flaws: Disease, Selfish. Bonds: Immigrant, Military, Has a crush. Occupation: Healer

Voice: Low rumbling, strings words together

Attributes [hide]

Adam Gyula, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)17 (+3) 12 (+1)9 (-1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Gnoll, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Susannah Barclay, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears very tight pants and wife beaters, though occasionally she sports a yellow coat. Her small hat is riddled with cuts and holes. Her face is covered beneath a completely black helmet.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is a ruthless business woman, a trait she acquired from her father.

History: Susannah was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Through the years after Susannah was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Susannah's father didn't care for her much, and the feeling was mutual. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the west; and she's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Assassin

Voice: Tuts and clicks tongue

Attributes [hide]

Susannah Barclay, Female Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)10 (+0) 15 (+2)9 (-1)
Skills Stealth +6, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Ahlyssa Hadlee, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing a perfectly clean shirt and pair of pants. She has wavy auburn hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is fixated on the number 18. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Spy, but doesn't like to broadcast it.

Motivation: Her relatives are trying to arrange a marriage; and she has a rivalry with the church that dominates her actions

Flaws: Insane. Bonds: Attractive, Adventurer, Religious, Job, Family. Occupation: Assassin

Voice: Soothing and warm

Attributes [hide]

Ahlyssa Hadlee, Female Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)15 (+2) 13 (+1)16 (+3)
Skills Medicine +4, Religion +5
Senses Passive Perception 11
Languages Common, Infernal, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs

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