Nicholas Kenley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears suspenders and tan workpants. His shirt is brown, and he wears a heavy tan leather apron most of the time. His hair is blonde and very short. His half smiles and amber eyes are beguiling and draw you in.
Personality: He has a massive crush on the younger sibling of the Guard who has hired him part-time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Gifted from a young age, Nicholas studied abroad. Through the years after Nicholas was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Nicholas's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a crush on the local Servant.
Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Attractive, Has a crush. Occupation: Guard
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 12 (+1) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Infernal, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. A roughly beaten golden orb (140 gp).
Theobald Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely violet suit with black socks and a vest with buckled shoes. He carries with him a set of daggers on his belt, each one with a amethyst on the hilt. His hair is long and auburn with streaks of golden, and is pulled back with small violet clips. His beard is golden, braided, and well cared for. He has a tattooed face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a minor phobia of water and hates getting wet.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: His religion dominates his actions; and he is terrified, and will act out of fear
Ideals: Fighting. Flaws: Fearful. Bonds: Guardian, Religious, Mentor. Occupation: Server
Voice: Sore throat, cough
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Violet garnet (800 gp). Blue quartz (15 gp). Smoky quartz (70 gp). Aquamarine (800 gp). 1 Minor magic item. 1 Minor magic item.
Ahlyssa Hadley, Female Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she wears a white costume with the symbols of death on her torso. Her chestnut hair is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is able to make almost anything out of random pieces of junk.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Ploughman arts, while her mother instructed her in etiquette, music and courtly manner. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Ploughman like her father before her.
Motivation: She has a rivalry with the Church that dominates her actions; and she is greedy
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Job, Religious. Occupation: Ploughman
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 40000 cp.
Avice Sherwood, Female Human [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears a tight fitting green shirt and pants. Her brown hair is cut short. She has violet eyes.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in a small village she learned the ways of the warrior from her mother. Through the years after Avice was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Avice's mother didn't care for her much, and the feeling was mutual. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Marry her brother to traveling adventurers; and someone believes her a fraud
Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Enemies, Family. Occupation: Farmer
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 11 (+0) | 9 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 800 gp. Violet garnet (1400 gp).
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Their contribution stands as a beacon of hope for all adventurers!


