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NPC Generator

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Advanced [show]


Richard Moreno, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a yellow vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down, marred by teas. His brown hair is smooth and relatively long. His brown eyes peer out from beneath his broad yellow hat.

Personality: He loves telling others what to do and how they should feel about things. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's attracted to the PC; and he has a crush on the local beggar

Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Has a crush. Occupation: Junk Dealer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Richard Moreno, Male Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)3 (-4) 14 (+2)14 (+2)
Skills Insight +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Mary Bristol, Female Human [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears a shirt that is too small, which lets her gut show, with a ratty yellow coat over it. Her red hair is cut short. She has a dull look in her gray eyes.

Personality: Mary speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She always tries to repair and not replace. It was this mentality that drove her into the Layabout business.

History: She is a Chromatic Dragon in disguise. She made a point of taking high paying jobs and getting most of it up front. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She has passion for adventuring and risk.

Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Adventurer. Occupation: Layabout

Voice: Sighs a lot, exhausted

Attributes [hide]

Mary Bristol, Female Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 62 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)14 (+2) 9 (-1)13 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Oriel Graeme, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a robe, a symbol of the four houses of cards around her neck, and a sickle on her belt. Her brown hair is kept up in a ponytail inside a wide-brimmed hat. She wears crescent spectacles with a black brim.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Oriel lived on a farm with her mother, near the main road leading to a nearby town. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She was granted necromantic powers by her dying brother.

Motivation: To unite with her brother; and find a way to reverse the transformation of her brother

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Family, Immigrant. Occupation: Sage

Voice: Draws out vowels

Attributes [hide]

Oriel Graeme, Female Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 7
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 11 (+0)17 (+3) 11 (+0)16 (+3)
Skills Intimidation +6, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Terran, Celestial, Ignan
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elizabeth Denholm, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright violet and red, and wears rings and necklaces with large, colorful gems. She wears her silver hair down. Her thin eyebrows rest above her beady amber eyes.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a font of random trivia from the lore and stories she has discovered

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Fletcher arts, while her father instructed her in etiquette, music and courtly manner. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist, Logical. Flaws: Ugly. Bonds: Rich, Military. Occupation: Fletcher

Voice: Whispers

Attributes [hide]

Elizabeth Denholm, Female Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 9 (-1)6 (-2)
Skills Arcana +3, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs

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