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NPC Generator

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Advanced [show]


Avice Dumph, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She dresses well, wearing black shirts, loose pants, and blazers most of the time. She has styled her silver hair well, parting it to the left. She tend to wears goggles to shield her eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She would rather hide behind her crafts than deal with other people.

History: She is the product a well kept family trust fund and as such has never really known need. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Nature, Rich. Occupation: Marshal

Voice: Boston accent

Attributes [hide]

Avice Dumph, Female Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 16 (+3)9 (-1) 8 (-1)7 (-2)
Skills Insight +2, Stealth +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. Onyx (40 gp). Carnelian (40 gp). Deep green spinel (40 gp).


Social Check DCs


Ernest Hayden, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a violet collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His broad hat is riddled with cuts and holes. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He dislikes all the random violence that takes place in the east. Ernest is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. There was a wharf not far from home where he often wandered off to fish. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their daughter. He worked as a Dilettante, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Pacifist. Flaws: Ugly. Bonds: Family, Slave, Nature. Occupation: Dilettante

Voice: Irish accent

Attributes [hide]

Ernest Hayden, Male Human Paladin 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)17 (+3) 17 (+3)10 (+0)
Skills Animal Handling +6, Religion +6
Senses Passive Perception 13
Languages Common, Elven, Celestial, Gnome
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Freshwater pearl (7 gp). Jet (120 gp). Citrine (20 gp). Banded agate (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Marley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is generally shirtless and showing off his tattooed chest. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Ideals: Philantrophist, Impeccable. Bonds: Attractive, Nature, Rich, Military. Occupation: Mercenary

Voice: Smoker's lung

Attributes [hide]

Henry Marley, Male Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 8 (-1)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: White opal (1200 gp). Black star sapphire (1200 gp). Freshwater pearl (8 gp). Azurite (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avice Compton, Female Human [Permalink]

Personal [hide]

Description: She wears a brown coat over a grey low-cut shirt, and a wide-brimmed hat upon her head, and carries hand crossbows. With wild silver hair. Her eyes are blue and catlike.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born in the east, but her parents moved at a very young age to the south. A freak accident while working with her Glassblower father left her crippled. Due to her spouse's obsession with being a Glassblower they were divorced and she won custody of their son. She worked as a Baker, and she later adopted a second son.

Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well

Ideals: Fighting. Flaws: Disease, Impulsive. Bonds: Immigrant, Family. Occupation: Baker

Voice: Sighs a lot, exhausted

Attributes [hide]

Avice Compton, Female Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 19 (+4)7 (-2) 12 (+1)6 (-2)
Skills Animal Handling +4, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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