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NPC Generator

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Advanced [show]


Sybil Clinton, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft pastel waves gently in the breeze. Her hair is white and curly. Her ears are large.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Sybil is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Gifted from a young age, Sybil studied abroad. After coming to the age of reason, Sybil took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now mingles about in high society.

Motivation: To reunite with her absent mother; and find a way to reverse the transformation of her brother

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Rich, Family. Occupation: Crown-heir

Voice: growls and snarls, animalistic

Attributes [hide]

Sybil Clinton, Female Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)15 (+2) 11 (+0)9 (-1)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Goblin, Gnome
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30000 cp.


Social Check DCs


Odo Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A 5'5" eastern man, he wears a grey vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is smooth and relatively long. His brown eyes dart from person to person to random spaces in the air.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his daughter.

Ideals: Passionate, Fighting. Flaws: Ugly. Bonds: Family, Nature. Occupation: Marshal

Voice: Uses sign language

Attributes [hide]

Odo Birkenhead, Male Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 18 (+4)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 700 gp.


Social Check DCs


Reynard Ryley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fine chain shirt which he covers with white colored cloaks and clothing. His blonde hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is lazy and tries to find solutions quickly.

History: Reynard was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He has worked as a Carpenter like his mother before him.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult.

Ideals: Optimist. Flaws: Lazy. Bonds: Job, Adventurer. Occupation: Carpenter

Voice: growls and snarls, animalistic

Attributes [hide]

Reynard Ryley, Male Human Paladin 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)11 (+0) 16 (+3)17 (+3)
Skills Performance +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Aline Ainsley, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is greying and her face has many wrinkles. She is very pretty but has cold, dead eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a small toy that she constantly fidgets with.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She's looking for her big break.

Ideals: Logical. Flaws: Antagonistic, Addict. Bonds: Attractive, Adventurer. Occupation: Carpenter

Voice: Eastern European accent

Attributes [hide]

Aline Ainsley, Female Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)17 (+3) 17 (+3)12 (+1)
Skills Athletics +5, Investigation +6
Senses Passive Perception 13
Languages Common, Terran, Gnome, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs

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