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NPC Generator

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Advanced [show]


Bertram Sydney, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'11" and wears a black vest and prefers yellow and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is greasy and uncared for. He has amber eyes and a black hat with a yellow feather.

Personality: He is calm most of the time but flees social interaction. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the north to a Stableman, Bertram learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Stableman.

Motivation: To be a Navigator again; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Job. Occupation: Stableman

Voice: Soothing and warm

Attributes [hide]

Bertram Sydney, Male Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)6 (-2) 16 (+3)10 (+0)
Skills Intimidation +3, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp.


Social Check DCs


Charles Kimberley, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. His gray eyes dart from person to person.

Personality: He likes to make people angry or surprised. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Charles lived on a farm with his father, near the main road leading to a nearby town. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and his relatives are trying to arrange a marriage

Ideals: Entrepeneur, Persistence. Flaws: Antagonistic. Bonds: Family, Criminal record. Occupation: Shepherd

Voice: Forgets to breathe while speaking

Attributes [hide]

Charles Kimberley, Male Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Acrobatics +6, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp.


Social Check DCs


Gomory Barlow, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a grey coat over a yellow low-cut shirt, and a Stetson hat upon his head. He wears his auburn hair up in a very large beehive style do. This violet eyed northerner is not easily forgotten.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot resist a sob story and will often dote over anyone who has one.

History: Gomory was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Human conditions. He used his abilities to travel the world and help people.

Motivation: Wants to raise his children well.

Ideals: Philantrophist. Flaws: Emotional, Racist. Bonds: Attractive, Family. Occupation: Blacksmith

Voice: pre-pubescent

Attributes [hide]

Gomory Barlow, Male Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 11 (+0)18 (+4)
Skills History +3, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Galiena Melancon, Female Human [Permalink]

Personal [hide]

Description: She wears a brown top hat and brown clothes. Her hair is chestnut, silky, and of moderate length. She has blue eyes.

Personality: Confrontational and typically high on some drug or another. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in a small village she learned the ways of the warrior from her mother. Her mother was very strict, and drilled into her lessons on being the perfect lady. She's since become an addict/alcoholic.

Motivation: She has a rivalry with the Church that dominates her actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Logical, Fighting, Impeccable. Flaws: Addict. Bonds: Attractive, Religious. Occupation: Cook

Voice: Whispers

Attributes [hide]

Galiena Melancon, Female Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)13 (+1) 14 (+2)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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