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NPC Generator

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Advanced [show]


Raymond Sheldon, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a lance on his belt. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a clover on it. He is bald on top and has large brown tufts of hair around his ears. His amber eyes peer out from beneath his top black hat.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the west, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He now spends his time doing works of charity.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Philantrophist. Flaws: Ugly. Bonds: Immigrant. Occupation: Server

Voice: Pronounces O like U

Attributes [hide]

Raymond Sheldon, Male Human Paladin 5
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)17 (+3) 11 (+0)8 (-1)
Skills Perception +3, Religion +6
Senses Passive Perception 16
Languages Common, Sylvan, Gnome, Giant
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Matilda Winthrop, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her chestnut hair is lengthy and is close to two feet long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born several months after her mother was called into army service. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited her well, and with each successful project, she earned more gold and more respect from her peers. Due to her spouse's obsession with being a Jeweler they were divorced and she won custody of their daughter. She worked as a Bricklayer, and she later adopted a second daughter.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Ideals: Optimist. Bonds: Family, Military, Job, Adventurer. Occupation: Bricklayer

Voice: Sighs a lot, exhausted

Attributes [hide]

Matilda Winthrop, Female Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)9 (-1) 13 (+1)15 (+2)
Skills Arcana +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp.


Social Check DCs


Mary Peyton, Female Human [Permalink]

Personal [hide]

Description: She wears a blue deerstalker hat and blue clothes. She carries a battered mace and tarnished axe as well. Her silver hair is still thick. Her face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Mary will drive conversation. She can't help but pocket interesting objects she comes across

History: Mary was raised in a hard working conservative environment. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Expand her business.

Ideals: Fighting, Extrovert, Persistence. Bonds: Criminal record, Job. Occupation: Doctor

Voice: Stutters

Attributes [hide]

Mary Peyton, Female Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)12 (+1) 3 (-4)12 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 6
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 800 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Gerard Marley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long brown hair is drawn into a two foot long braid. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Gerard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Stylist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his poetry dream.

Motivation: He seems to be bored by most things.

Ideals: Artistic, Fighting. Flaws: Mundane. Bonds: Poor. Occupation: Stylist

Voice: Eastern European accent

Attributes [hide]

Gerard Marley, Male Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 15 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 6 (-2)15 (+2) 14 (+2)12 (+1)
Skills Insight +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs

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