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NPC Generator

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Advanced [show]


Adelaide Darby, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'1" and wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greataxe, but if one is not available she will default to her crossbow. Her right hand appears badly burned and disfigured. She has slicked back silver hair. She has a tattooed face.

Personality: Always inclined to offer people food she seems plenty friendly. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: From birth she was tutored by a cruel and relentless mentor. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting giants, the young Adelaide began to lead the lost caravan. She used her abilities to travel the world and help people.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Philantrophist, Justice. Bonds: Mentor. Occupation: Sailor

Voice: Middle-eastern accent

Attributes [hide]

Adelaide Darby, Female Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)16 (+3) 14 (+2)15 (+2)
Skills Arcana +6, Nature +6
Senses Passive Perception 12
Languages Common, Sylvan, Celestial, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 60 pp. Freshwater pearl (12 gp). Violet garnet (1300 gp). Rhodochrosite (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahlyssa Badger, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is generally well dressed albeit a few years behind the times. She has dyed her greying golden hair a little too much giving a sharp golden color. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born at the edge of vast mountains. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove her worth to the world

Ideals: Fighting. Flaws: Mundane, Impulsive. Bonds: Attractive, Nature. Occupation: Dilettante

Voice: Speaks with lips pursed

Attributes [hide]

Ahlyssa Badger, Female Human Paladin 5
Medium (4'11") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)12 (+1) 12 (+1)6 (-2)
Skills Nature +4, Performance +1
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp.


Social Check DCs


Agatha Gyula, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her auburn hair is kept up in a ponytail inside a wide-brimmed hat. This hazel eyed westerner is not easily forgotten.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She got into the Shoemaker business at a young age. Her childhood dream was to be a Doctor, but she was a colossal failure. She now spends her time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Job. Occupation: Shoemaker

Voice: Whispers

Attributes [hide]

Agatha Gyula, Female Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 15 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 5 (-3)12 (+1) 16 (+3)9 (-1)
Skills Deception +2, Stealth +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Tiger eye turquoise (8 gp). Red-brown spinel (90 gp). Deep green spinel (90 gp).


Social Check DCs


Giselle Wordsworth, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears many layers of old clothing at all times. Her golden hair is thinning but still full. Her eyes, though not visible through her cowl, are gray.

Personality: Overbrimming with self-confidence, Giselle isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She has all her life been fascinated with writing.

History: The child of a Cook, who enjoyed hunting, Giselle was taken on many hunting expeditions. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: She has decided she is irredeemable; and she feels that her past leaves her morally obligated to help

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Poor, Nature, Criminal record. Occupation: Server

Voice: growls and snarls, animalistic

Attributes [hide]

Giselle Wordsworth, Female Human Paladin 5
Medium (4'10") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)13 (+1) 16 (+3)10 (+0)
Skills Investigation +4, Survival +6
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp.


Social Check DCs

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