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NPC Generator

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Advanced [show]


Oriel Jacobs, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears a broad hat to cover her moderate length auburn hair. Her face is scarred and worn.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: She was born on a small isolated farm. She made a point of taking high paying jobs and getting most of it up front. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the west; and she's looking for her big break

Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Family, Nature. Occupation: Farmer

Voice: Sounds elderly

Attributes [hide]

Oriel Jacobs, Female Human Paladin 5
Medium (4'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Athletics +7, Perception +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. 1 Chain shirt. 1 Full Plate. 1 Chain shirt.


Social Check DCs


Hunter Payton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tan cloak and cross-gartered yellow stockings. His hair is black, silky, and of moderate length. He is baby faced.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Gardener business at a young age. Hunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Athletic. Bonds: Attractive, Adventurer, Job, Nature. Occupation: Gardener

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hunter Payton, Male Human Paladin 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)15 (+2) 10 (+0)16 (+3)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Sylvan, Giant
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp.


Social Check DCs


Charles Harrington, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a custom-built plate barding that's adorned with red lining and desert motifs. His hair, while still mostly blonde, has prominent grey streaks. He wears large thick round spectacles.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Charles was left his mother's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Bonds: Attractive, Enemies, Criminal record, Military, Family. Occupation: Actor

Voice: Forgets to breathe while speaking

Attributes [hide]

Charles Harrington, Male Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)9 (-1) 13 (+1)15 (+2) 15 (+2)11 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Abyssal, Aquan
Attacks Melee -1 / 2d4-4, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Rose (60 gp). Jet (120 gp). Brown-green garnet (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aline Remington, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing a long, black, dusty cloak. Sporting a brown mohawk this woman's hair draws a lot of attention. This hazel eyed northerner is not easily forgotten.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She uses divination through singing.

History: From birth she was tutored by a cruel and relentless mentor. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She has built up a small fortune and can afford her own way.

Motivation: Many giants want her driven away; and she is greedy

Ideals: Optimist, Gifted. Bonds: Mentor, Rich, Enemies. Occupation: Bowyer

Voice: Russian accent

Attributes [hide]

Aline Remington, Female Human Paladin 5
Medium (4'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)7 (-2) 14 (+2)11 (+0)
Skills Insight +5, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Malachite (11 gp). Violet garnet (1000 gp). Alexandrite (1000 gp).


Social Check DCs

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