Henry Gentry, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears clothing that is held on in multiple layers but all of it is in poor condition. His skin is also unnaturally pale. He keeps his black hair in a pixie cut. He has a tattooed face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a small toy that he constantly fidgets with.
History: He was born in a small forest village. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Addict. Bonds: Poor, Nature. Occupation: Fisher
Voice: Indian accent
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: Smoky quartz (30 gp). Red spinel (130 gp). Emerald (400 gp).
Alice Gentry, Female Human [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. She is portly but not overly obese. Her white hair is thinning but still full. Her fair skin shows little sign of her aristocratic breeding.
Personality: She loves telling others what to do and how they should feel about things. She invites people to come help in her community garden.
History: Born to a pair of adventurers, Alice grew up listening to her mother's many stories. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was always very intelligent and has formed a secret society of freemasons.
Motivation: She's looking for her big break.
Ideals: Opinionated, Philantrophist. Flaws: Secretive. Bonds: Attractive, Adventurer. Occupation: Mercenary
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Silver comb with moonstones (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item. 1 Minor magic item.
Beatrice Carlisle, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who is typically in her Tanner uniform. Her hair is blonde and very short. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She plays an instrument quite well.
History: A powerful necromancer made her what she is. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She struck the Tanner job and began her own company from there.
Motivation: To be a Apothecary again; and a rival would like her out of the picture
Ideals: Artistic. Bonds: Job, Attractive, Mentor, Criminal record. Occupation: Tanner
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 400 gp. Deep green spinel (150 gp). Moss agate (16 gp). 1 Minor magic item.
Melissa Langdon, Female Human [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She is bristling with hidden weapons, mostly tridents and rapiers. Her long white hair reaches down to her waist. Her eyes are hazel and she is always smoking a pipe.
Personality: This woman loves music and to teach people music more than just about anything. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was born in the south, but her parents moved at a very young age to the west. Her first spouse was a Stylist, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Stylist they were divorced and she won custody of their son. She worked as a Assassin, and she later adopted a second son.
Motivation: She has decided she is irredeemable.
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Criminal record, Family, Immigrant. Occupation: Assassin
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 11 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20000 cp.
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