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NPC Generator

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Charles Kendall, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a white vest and prefers violet and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He is tall, broad shouldered and powerfully built. He has a chestnut handlebar mustache and slicked back chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Charles grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Ideals: Joker. Flaws: Ugly, Insomniac, Shy. Bonds: Adventurer. Occupation: Fisher

Voice: Voice breaks

Attributes [hide]

Charles Kendall, Male Human Paladin 5
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 10 (+0)10 (+0)
Skills Athletics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. 1 Masterwork Musical instrument. 1 Masterwork manacles. 1 Masterwork Artisan’s tools. 1 Small steel mirror.


Social Check DCs


Miles Tattersall, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is typically in his Carter uniform. He wears a broad hat to cover his moderate length blonde hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in a small desert village. His mother took him hunting and taught him how to get in the mind of other creatures. He is searching for what he claims is his rightful reward.

Motivation: Sabotage a competitor; and balancing his hectic life and new carter responsibilities is difficult

Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Nature. Occupation: Carter

Voice: Creaky witch voice

Attributes [hide]

Miles Tattersall, Male Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 8
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 10 (+0)13 (+1) 8 (-1)7 (-2)
Skills Acrobatics +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Tourmaline (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Morley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean pastel cloak covering his clean studded leather. His skin is fair and his fingers are delicate and long. His chestnut hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has had some formal painting training, and achieved minor success. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Artistic, Fighting. Flaws: Shy, Mundane. Bonds: Rich. Occupation: Roofer

Voice: Draws out vowels

Attributes [hide]

Wymar Morley, Male Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)11 (+0) 16 (+3)16 (+3)
Skills Intimidation +6, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Azurite (15 gp). Sard (20 gp). Chrysoprase (20 gp). Hematite (15 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Kyle Marleigh, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear blue clothing when he does not wear armor. He has wavy red hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Insomniac. Bonds: Attractive, Enemies, Rich, Criminal record. Occupation: Masseuse

Voice: Whispers

Attributes [hide]

Kyle Marleigh, Male Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 11 (+0)11 (+0)
Skills Athletics +5, Insight +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp.


Social Check DCs

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