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NPC Generator

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Advanced [show]


Dean Blackwood, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears an old set of leather armor, nicked and torn by the ravages of time and battle, marred by sweets. He has chestnut hair. His otherwise smooth face is marked with small tiny scars.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He also is a firm believer in the manly ideal.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is greedy.

Flaws: Ugly, Impulsive, Disease. Bonds: Rich. Occupation: Body Guard

Voice: Pronounces O like U

Attributes [hide]

Dean Blackwood, Male Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 13 (+1)9 (-1)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 50 pp. A delicate brass dragon egg (100 gp). Large well-done wool tapestry (100 gp). Gold dragon comb with red garnet eye (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Tickle, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has no hair. This violet eyed easterner is not easily forgotten.

Personality: A deeply religious man he believes everything happens for a reason. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anselm is combative with any and all who dare try his patience in the slightest.

History: He comes from a rich eastern family. Anselm was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Detective. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he is compelled to act according to his religious beliefs

Ideals: Justice. Flaws: Ugly. Bonds: Religious, Rich, Immigrant. Occupation: Detective

Voice: pre-pubescent

Attributes [hide]

Anselm Tickle, Male Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)13 (+1) 17 (+3)16 (+3)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp.


Social Check DCs


Hunter Warwick, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his red hair up in a very large beehive style do. He has gleaming, smiling green eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He always tries to repair and not replace. It was this mentality that drove him into the Tanner business.

History: He was born in the south. Hunter was born on a far southern island where he grew up under the tutelage of his father, an expert Tanner. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Tanner

Voice: Sore throat, cough

Attributes [hide]

Hunter Warwick, Male Human Paladin 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 7 (-2)6 (-2) 10 (+0)17 (+3)
Skills Insight +3, Intimidation +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Margery Bradshaw, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is wearing a long, green, dusty cloak. Her hair is auburn and curly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born to a pair of big game hunters, but was frequently ill as a child. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Retire the richest woman in the west; and her relatives are trying to arrange a marriage

Ideals: Joker, Entrepeneur. Flaws: Disease, Insane. Bonds: Attractive, Family. Occupation: Stableman

Voice: Uses lots of figures of speech

Attributes [hide]

Margery Bradshaw, Female Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)13 (+1) 17 (+3)13 (+1)
Skills Deception +4, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. Rich purple corundum (1400 gp). Freshwater pearl (11 gp). Lapis lazuli (11 gp). 1 Minor magic item.


Social Check DCs

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