Balimaar Bradshaw, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is still thick. His eyes, though not visible through his cowl, are blue.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: The child of a Masseuse, who enjoyed hunting, Balimaar was taken on many hunting expeditions. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town working and never settling down anywhere, but has fallen for a local Masseuse. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants his loneliness to end; and he has a rivalry with the church that dominates his actions
Ideals: Opinionated. Bonds: Military, Nature, Has a crush, Religious. Occupation: Layabout
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Ignan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30000 cp.
Isabella Tindall, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is typically in her Shoemaker uniform. Her golden hair is cut jaggedly and amateurishly. She wears round tiny glasses practically rammed into her face.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born the only child of a wealthy merchant. She worked as a nervous Shoemaker and found it very stressful. She now owns her own business.
Motivation: To be a Marshal again; and sabotage a competitor
Ideals: Athletic, Gifted, Entrepeneur. Bonds: Job, Attractive. Occupation: Shoemaker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 500 gp. Black opal (1000 gp). Chrysoprase (40 gp). 1 Minor magic item.
Eleanor Braxton, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'10" has a big stupid grin on her face most of the time. She wears a weathered and beat up set of banded mail beneath an oversized green coat. Her brown hair is braided into rings. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Confrontational and typically high on some drug or another. She also has developed a complete distrust of the Glassblower profession.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. A gifted student she started as a Glassblower, but she got bored and became a Bounty Hunter. She has worked as a Bounty Hunter like her father before her.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Artistic. Flaws: Addict. Bonds: Job. Occupation: Bounty Hunter
Voice: Scandinavian accent
Attributes [hide]
Medium (4'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 800 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Sapphire pendant on gold chain (1600 gp). Solid gold idol (300 gp).
Yvonne Cotton, Female Human [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has a slight overbite and is overall scrawny. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her eyes, though not visible through her cowl, are blue.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Yvonne lived on a farm with her mother, near the main road leading to a nearby town. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She has been saving her money to try and buy her brother's freedom.
Motivation: Find a way to reverse the transformation of her brother.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Bounty Hunter
Voice: Draws out vowels
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Goblin, Giant, Gnome
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 200 gp. Obsidian (10 gp).
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