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NPC Generator

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Lvl.
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Advanced [show]


Odo Camden, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses well, typically a more casual-formal manner. His black hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Abrasive and pushy, he has a hard time making friends. He is lazy and tries to find solutions quickly.

History: The child of northern immigrants he idolized his father. He was an athlete and attended two major summer competitions. He never won. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic. Flaws: Antagonistic, Lazy. Bonds: Attractive, Immigrant. Occupation: Actor

Voice: Breathy voice

Attributes [hide]

Odo Camden, Male Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)17 (+3) 14 (+2)15 (+2)
Skills Athletics +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Sylvan, Auran, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Geoffrey Carlisle, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries with him a set of ceremonial daggers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has a long chestnut beard with little hanging trinkets. His gray eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Geoffrey was born with his father's beautiful face. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Family, Poor. Occupation: Dilettante

Voice: Speaks in third person

Attributes [hide]

Geoffrey Carlisle, Male Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills Medicine +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1000 sp.


Social Check DCs


Emmeline Copeland, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman typically wears blue cloth garments or leather armor. Her chestnut hair is kept up in a ponytail inside a broad hat. She tend to wears goggles to shield her eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Emmeline grew up listening to her father's many stories. In her 13th year, her parents were killed by a drow raid, leaving Emmeline alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she has money and likes to spend it

Ideals: Persistence. Bonds: Adventurer, Enemies, Rich. Occupation: Butcher

Voice: Indian accent

Attributes [hide]

Emmeline Copeland, Female Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)10 (+0) 14 (+2)7 (-2)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10 pp. Solid gold idol (500 gp). Gold dragon comb with red garnet eye (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Embroidered and bejeweled glove (1000 gp). 1 Buckler. 1 Full Plate.


Social Check DCs


Joan Carlyle, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she likes to wear ponchos typically of a light green in addition to tight pants. She has a long black ponytail with little hanging trinkets. She has blue eyes and a green hat with a red feather.

Personality: She is almost excessively polite to everyone, even when angry. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born at the edge of vast forest. Over the years she perfected her riding and shooting skills. She got away from her former life and has fallen to alcoholism.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she's looking for her big break

Ideals: Philantrophist. Flaws: Shy, Addict. Bonds: Nature, Adventurer. Occupation: Glassblower

Voice: Slow speaker

Attributes [hide]

Joan Carlyle, Female Human Paladin 5
Medium (4'10") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 15 (+2)12 (+1)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 12
Languages Common, Celestial, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp).


Social Check DCs

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