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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Egelina Staurheim, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a blue vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her blue boots flare out at the collars. She wears a Stetson hat to cover her moderate length white hair. Her brown eyes are passionate and lively.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Egelina grew up listening to her mother's many stories. A freak accident while working with her Butcher mother left her crippled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's looking for her big break; and to reunite with her absent mother

Flaws: Ugly, Impulsive, Disease. Bonds: Adventurer, Family. Occupation: Barber

Voice: French accent

Attributes [hide]

Egelina Staurheim, Female Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)6 (-2) 10 (+0)11 (+0)
Skills Intimidation +3, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. Rose (80 gp). Alexandrite (1000 gp).


Social Check DCs


Rolf Carlyle, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is dressed in a clean black cloak covering his clean studded leather. He wears his blonde hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: Abrasive and pushy, he has a hard time making friends. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the east, but his parents moved at a very young age to the south. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. After a long history of fighting, Rolf and his spouse have recently divorced.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Guard

Voice: High pitched, excited

Attributes [hide]

Rolf Carlyle, Male Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 17 (+3)9 (-1)
Skills Persuasion +2, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Hematite (11 gp). 2 Tanglefoot bags. 2 Tanglefoot bags. 4 Antitoxin. 1 Everburning torch.


Social Check DCs


Gilbert Marlee, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man has the majority of his body covered in plate. He wears his blonde hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is irascible and easily irritated. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born into a rich family. Gilbert was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gilbert decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He uses money and sex appeal to get what he needs; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Antagonistic. Bonds: Attractive, Rich, Criminal record. Occupation: Servant

Voice: Sleepy voice

Attributes [hide]

Gilbert Marlee, Male Human Paladin 5
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Insight +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Heward Tinley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears a faded coat and loose pants complete with Stetson hat. His hair is short and red. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He works hard and plays hard.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now spends his time doing works of charity.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has money and likes to spend it

Ideals: Artistic, Philantrophist. Flaws: Hedonist, Greedy. Bonds: Rich. Occupation: Sage

Voice: High pitched and raspy

Attributes [hide]

Heward Tinley, Male Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Celestial, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp.


Social Check DCs

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