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NPC Generator

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Advanced [show]


Justin Riley, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this northern man wears tight fighting clothing, which leaves very little to the imagination. His blonde hair and beard is wavy and long. His eyes are violet and he is always smoking a pipe.

Personality: He speaks before he thinks and is too direct. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the north, but his parents moved at a very young age to the west. Justin was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Stableman. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Fighting, Athletic. Flaws: Impulsive. Bonds: Adventurer, Immigrant. Occupation: Stableman

Voice: Prounounces S like Z

Attributes [hide]

Justin Riley, Male Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)9 (-1) 19 (+4)11 (+0)
Skills Perception +7, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 500 gp. Amethyst (80 gp).


Social Check DCs


Tim Spalding, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a brown costume with the symbols of the four houses of cards on his torso. His long black hair is drawn into a two foot long braid. His green unseeing eyes seem to look past you.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a pair of big game hunters, but was frequently ill as a child. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered orcs who tried to eat his hand. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Someone believes him a fraud; and a deep hatred of orcs

Ideals: Logical. Flaws: Disease, Shy. Bonds: Enemies. Occupation: Fortune-teller

Voice: Sensual and smooth

Attributes [hide]

Tim Spalding, Male Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)12 (+1) 12 (+1)17 (+3)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs


Bertram Beverly, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is slicked back into a classic pompadour. He has several tiny emerald earrings on each ear.

Personality: He has always had a great fascination with Human culture. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of southern immigrants he idolized his mother. A few years later when the north was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: A strong sense of loyalty to Human people; and he is greedy

Ideals: Philantrophist. Flaws: Racist. Bonds: Rich, Immigrant. Occupation: Tanner

Voice: pre-pubescent

Attributes [hide]

Bertram Beverly, Male Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 8 (-1)14 (+2) 13 (+1)9 (-1)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Sylvan, Orc
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eleanor Richie, Female Human [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat. She has a moderate pudge and is not very fit. Her hair is short and white. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Abrasive and pushy, she has a hard time making friends. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Eleanor was raised in a hard working conservative environment. When Eleanor reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has worked as a Interpreter like her mother before her.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Flaws: Insomniac, Antagonistic. Bonds: Slave, Job, Military. Occupation: Interpreter

Voice: Uses sign language

Attributes [hide]

Eleanor Richie, Female Human Paladin 5
Medium (4'8") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)14 (+2) 11 (+0)17 (+3)
Skills Deception +6
Senses Passive Perception 10
Languages Common, Aquan, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Black velvet mask with numerous citrines (100 gp). Carved bone or ivory statuette (20 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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