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NPC Generator

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Don Kirby, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is tall, broad shouldered and powerfully built. He sports a long chestnut beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken as a slave by a traveling circus and forced to perform He was granted necromantic powers by his dying brother.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted. Flaws: Insomniac, Disease. Bonds: Slave. Occupation: Cook

Voice: Speaks in third person

Attributes [hide]

Don Kirby, Male Human Paladin 5
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)15 (+2) 14 (+2)9 (-1)
Skills Intimidation +2, Nature +5
Senses Passive Perception 12
Languages Common, Terran, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Spaulding, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a small bristly mustache and wavy auburn hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is frequently practicing swordplay.

History: Gifted from a young age, Arnold studied abroad. He has chosen to use the inheritance that was left to him frivolously. He was granted martial powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Military. Occupation: Dilettante

Voice: Pirate accent

Attributes [hide]

Arnold Spaulding, Male Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Athletics +6, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs


Isabella Heiser, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her silver hair is lengthy. She has blue eyes.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: Isabella was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Her first spouse was a Slave Trader, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Regain custody of her daughter; and doesn't want to be a beggar and was forced into it by her family

Ideals: Artistic. Flaws: Emotional. Bonds: Family, Poor, Adventurer. Occupation: Beggar

Voice: Scratchy, weak

Attributes [hide]

Isabella Heiser, Female Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriel Eastaughffe, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'6" and wears tattered old clothes. Her left hand appears badly burned and disfigured. Her hair is long and white with streaks of blonde, and is pulled back with small tan clips. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Confrontational and typically high on some drug or another. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born a particularly ugly child, much to the horror of her parents. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure.

Ideals: Extrovert. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Architect

Voice: Forgets to breathe while speaking

Attributes [hide]

Oriel Eastaughffe, Female Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Religion +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. 1 Masterwork Heavy steel shield. 1 Masterwork studded leather.


Social Check DCs

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