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NPC Generator

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Advanced [show]


Ahlyssa Emsworth, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her tied-back hair is silver. She has several tiny jet earrings on each ear.

Personality: A deeply religious woman she believes everything happens for a reason. She is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village she learned the ways of the warrior from her mother. Her mother took her hunting and taught her how to get in the mind of other creatures. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahlyssa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Logical, Fighting. Bonds: Rich, Religious, Nature. Occupation: Engraver

Voice: Jittery and nervous

Attributes [hide]

Ahlyssa Emsworth, Female Human Paladin 5
Medium (4'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)13 (+1) 13 (+1)16 (+3)
Skills Religion +4, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 70 pp. Chrysoprase (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Carlyle, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is typically in his Layabout uniform. He has done his best to style his auburn hair to look like a famous performer. His amber unseeing eyes seem to look past you.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He struck the Layabout job and began his own company from there.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Job, Religious. Occupation: Layabout

Voice: Tuts and clicks tongue

Attributes [hide]

Manfred Carlyle, Male Human Paladin 5
Medium (6'6") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)16 (+3) 12 (+1)13 (+1)
Skills Nature +6, Stealth +2
Senses Passive Perception 11
Languages Common, Draconic, Celestial, Ignan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 30000 cp. Rose (70 gp).


Social Check DCs


William Marlee, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears long strands of emerald and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a wide-brimmed hat to hide his balding. His eyes, though not visible through his cowl, are blue.

Personality: William is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born at the edge of vast desert. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Doesn't want to be a Marshal and was forced into it by his family.

Ideals: Extrovert. Bonds: Rich, Family, Nature, Attractive. Occupation: Marshal

Voice: Sounds elderly

Attributes [hide]

William Marlee, Male Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)14 (+2) 6 (-2)12 (+1)
Skills Performance +4, Survival +1
Senses Passive Perception 8
Languages Common, Sylvan, Terran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp.


Social Check DCs


Everard Gresham, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears green painted combat armor at almost all times. He wears a deerstalker hat to cover his moderate length black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Everard is depressed about a lot of things. He tends to be a nihilist. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the south, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle; and he is wracked by social anxiety

Flaws: Insomniac, Depressed, Fearful. Bonds: Immigrant. Occupation: Priest

Voice: Dark and ominous

Attributes [hide]

Everard Gresham, Male Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 13 (+1)9 (-1)
Skills Persuasion +2, Survival +4
Senses Passive Perception 11
Languages Common, Auran, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Black pearl (500 gp).


Social Check DCs

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