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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Raymond Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries a battered morningstar and tarnished nunchaku as well. His brown hair is matted, messy, and big. His eyes are amber and catlike.

Personality: A skeptical and narcissistic man, Raymond's first love is himself. His second love is also himself. He always tries to repair and not replace. It was this mentality that drove him into the Sailor business.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Fighting, Impeccable, Persistence. Flaws: Ugly. Bonds: Rich. Occupation: Sailor

Voice: Switch between two voices

Attributes [hide]

Raymond Tickle, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)9 (-1) 13 (+1)10 (+0)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1000 sp.


Social Check DCs


William Hailey, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his silver hair down. His face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He pushes his goals aggressively. He is also a coward if confronted.

History: William was born with his father's beautiful face. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he loathes his own lifestyle

Flaws: Depressed, Fearful. Bonds: Attractive, Family, Enemies. Occupation: Sellsword

Voice: Draws out vowels

Attributes [hide]

William Hailey, Male Human Paladin 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)11 (+0) 14 (+2)10 (+0)
Skills Insight +5, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Chad Vance, Male Human [Permalink]

Personal [hide]

Description: He wears a black collared shirt and blue pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He is bristling with hidden weapons, mostly shortbows and lances. His brown hair is braided into rings. He has several tiny topaz earrings on each ear.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised in a white middle class family as the only child. A freak accident while working with his Mortician father left him crippled. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he has money and likes to spend it

Ideals: Logical. Flaws: Mundane, Disease. Bonds: Criminal record, Rich. Occupation: Interpreter

Voice: High pitched and raspy

Attributes [hide]

Chad Vance, Male Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)12 (+1) 12 (+1)16 (+3)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Alexandrite (1600 gp).


Social Check DCs


Herleva Garfield, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 4'10". She wears long strands of amethyst and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and her gloved hand is found clutching a sword. She has styled her brown hair well, parting it to the right. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has a small toy that she constantly fidgets with.

History: Born to a pair of adventurers, Herleva grew up listening to her father's many stories. She was an athlete and attended two major summer competitions. She never won. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Rich, Adventurer. Occupation: Carter

Voice: Stutters

Attributes [hide]

Herleva Garfield, Female Human Paladin 5
Medium (4'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)15 (+2) 15 (+2)16 (+3)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Terran, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 50 pp. Banded agate (13 gp). Chrysoberyl (120 gp). Blue sapphire (500 gp). Tourmaline (120 gp).


Social Check DCs

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