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NPC Generator

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Advanced [show]


Ahlyssa Marley, Female Human [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light yellow in addition to tight pants. She has a moderate pudge and is not very fit. Her golden hair is heavily combed to the right. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Born to a pair of adventurers, Ahlyssa grew up listening to her father's many stories. She moved out south to avoid the crime she committed. She moves from town to town, unable to find a place to settle.

Motivation: She is a bit of a kleptomaniac; and wants to have a good time and be beloved

Ideals: Joker, Optimist. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Painter

Voice: Prounounces S like Z

Attributes [hide]

Ahlyssa Marley, Female Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Chrysoprase (80 gp). Rich purple corundum (700 gp).


Social Check DCs


Matilda Bentham, Female Human [Permalink]

Personal [hide]

Description: This woman wears loose pants and a collared shirt complete with sweater beneath her coat. She is muscular with a powerful set of arms. She has red hair. She wears round tiny glasses practically rammed into her face.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She always tries to repair and not replace. It was this mentality that drove her into the Soapmaker business.

History: Born in the south to a Soapmaker, Matilda learned a great deal about her mother's area of expertise. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She became a Soapmaker soon after.

Motivation: She has a crush on the local Fletcher; and she is unsatisfied with her job

Ideals: Persistence. Flaws: Mundane. Bonds: Job, Military, Has a crush. Occupation: Soapmaker

Voice: Speaks with back of mouth

Attributes [hide]

Matilda Bentham, Female Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)10 (+0) 17 (+3)5 (-3)
Skills Arcana +3, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 20000 cp. Onyx (40 gp). Eye agate (9 gp). Malachite (9 gp). Fiery yellow corundum (1500 gp).


Social Check DCs


Katherine Reid, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears professional attire. She has shaved her head bald. She has gleaming, smiling brown eyes.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born in the south to a Assassin, Katherine learned a great deal about her father's area of expertise. She worked as a nervous Assassin and found it very stressful. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She has passion for adventuring and risk; and balancing her hectic life and new assassin responsibilities is difficult

Ideals: Entrepeneur, Persistence. Bonds: Attractive, Job, Adventurer. Occupation: Assassin

Voice: Loud with bravado

Attributes [hide]

Katherine Reid, Female Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)14 (+2) 15 (+2)8 (-1)
Skills Deception +2, Perception +5
Senses Passive Perception 15
Languages Common, Druidic, Draconic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Black velvet mask with numerous citrines (70 gp). Gold and topaz bottle stopper cork (500 gp). Silver comb with moonstones (600 gp). Jeweled anklet (1000 gp).


Social Check DCs


Alice Easton, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a simple burlap shirt and baggy pants. She conceals her pickaxe with her veritable burlap sack of a shirt. Her golden hair has been sun bleached extensively. Her hazel eyes have a joyful gleam in them most of the time.

Personality: While she acts the brute, she is far gentler than she would appear. She invites people to come help in her community garden.

History: Born to a pair of adventurers, Alice grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: She is compelled to act according to her religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Bonds: Adventurer, Job, Religious. Occupation: Shoemaker

Voice: Switch between two voices

Attributes [hide]

Alice Easton, Female Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 15 (+2)14 (+2) 8 (-1)8 (-1)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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