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NPC Generator

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Advanced [show]


Elizabeth Graeme, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty red coat over it. Her hair is blonde and very short. Her green eyes lackadaisically let the world flow into them.

Personality: Aggressive, abrasive, and angry, Elizabeth embodies much of what other species detest in the Humans. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor. Occupation: Bowyer

Voice: Thin and wheezing

Attributes [hide]

Elizabeth Graeme, Female Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)8 (-1) 10 (+0)7 (-2)
Skills Deception +1, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp.


Social Check DCs


Joan Washington, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her chestnut hair is kept up in a ponytail inside a deerstalker hat. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: Confrontational and typically high on some drug or another. Animals are drawn to her, and she is able to talk to them.

History: Joan was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels kind of lost in life

Ideals: Gifted, Fighting. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Brewer

Voice: High pitched and raspy

Attributes [hide]

Joan Washington, Female Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)16 (+3) 10 (+0)11 (+0)
Skills Nature +6, Stealth +5
Senses Passive Perception 10
Languages Common, Auran, Giant, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp.


Social Check DCs


Roger Brady, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a green poncho over his likewise colored trousers and shirt. His golden hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a bit of a xeno-phobe, disliking non-Humans.

History: Roger was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Roger took refuge in the large cave and found the beat up pickaxe and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and human compassion

Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Poor, Nature. Occupation: Spice Merchant

Voice: Scandinavian accent

Attributes [hide]

Roger Brady, Male Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)8 (-1) 13 (+1)15 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Deep blue spinel (1500 gp). Blue quartz (6 gp). Malachite (6 gp). Deep blue spinel (1500 gp).


Social Check DCs


Everard Elton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He tends to wear a blue poncho over his likewise colored trousers and shirt. His hair is long and chestnut with streaks of golden, and is pulled back with small blue clips. His beard is golden, braided, and well cared for. He has blue eyes and a blue hat with a grey feather.

Personality: Prone to second guessing himself, he comes off as nervous. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Cook business at a young age. He moved from fad to fad and when he turned 15 he discovered music. He now owns his own business.

Motivation: To be a Stableman again; and balancing his hectic life and new cook responsibilities is difficult

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Slave, Job. Occupation: Cook

Voice: pre-pubescent

Attributes [hide]

Everard Elton, Male Human Paladin 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 14 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)11 (+0) 13 (+1)6 (-2)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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