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NPC Generator

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Lvl.
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Advanced [show]


Herleva Wedgwood, Female Human [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. Her silver hair is thinning but still full. She wears crescent spectacles with a black brim.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better village for her children.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Flaws: Terse, Fearful, Disease, Depressed. Bonds: Poor, Adventurer. Occupation: Sellsword

Voice: French accent

Attributes [hide]

Herleva Wedgwood, Female Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 16 (+3)9 (-1) 13 (+1)11 (+0)
Skills Athletics +1, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs


Adelaide Gentry, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she likes to wear pastel tank tops with brown skirt. She has dyed her greying blonde hair a little too much giving a sharp blonde color. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She can speak with the recently deceased. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Adelaide was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was granted necromantic powers by her dying brother.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Ideals: Gifted, Fighting. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Banker

Voice: Spits and sputters

Attributes [hide]

Adelaide Gentry, Female Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)17 (+3) 15 (+2)16 (+3)
Skills Athletics +5, Performance +6
Senses Passive Perception 12
Languages Common, Undercommon, Halfling, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. Silver pearl (140 gp).


Social Check DCs


Eloise Hastings, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears tattered old clothes, and is pretty ugly. She has brown hair. Her green eyes peer out from beneath her deerstalker blue hat.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Eloise was born the youngest of three triplets. She was taken from her home at a very young age. Due to her spouse's obsession with being a Marshal they were divorced and she won custody of their daughter. She worked as a Armorer, and she later adopted a second daughter.

Motivation: Find a way to reverse the transformation of her sister; and to reunite with her absent mother

Ideals: Disciplined. Flaws: Ugly. Bonds: Enemies, Family, Slave. Occupation: Armorer

Voice: Breathy voice

Attributes [hide]

Eloise Hastings, Female Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)11 (+0) 9 (-1)10 (+0)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. Deep blue spinel (700 gp). Amethyst (50 gp). Onyx (30 gp). Pink pearl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Rowley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His auburn hair is cut short. His eyes are violet and he is always smoking a pipe.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a very good compulsive liar and kleptomaniac.

History: His parents moved while he was still in utero so he is the first generation to be born here. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He left for the east, certain he would find work there.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Athletic. Flaws: Cynical. Bonds: Attractive, Criminal record, Immigrant. Occupation: Mason

Voice: Pirate accent

Attributes [hide]

Gerald Rowley, Male Human Paladin 5
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Athletics +3, Insight +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp. Deep blue spinel (800 gp). Azurite (7 gp).


Social Check DCs

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