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NPC Generator

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Advanced [show]


Ermina Bradly, Female Human [Permalink]

Personal [hide]

Description: She very much looks the part of a Adventurer. Her long white hair reaches down to her waist. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is extraordinarily eccentric. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: The child of northern immigrants she idolized her father. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She inherited the family business which she has now maintained for 8 years.

Motivation: To be a Map Maker again; and a need for knowledge about a nearby landmark

Flaws: Insane, Impulsive. Bonds: Job, Immigrant, Adventurer. Occupation: Adventurer

Voice: Sleepy voice

Attributes [hide]

Ermina Bradly, Female Human Paladin 5
Medium (4'7") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)13 (+1) 10 (+0)16 (+3)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 30000 cp.


Social Check DCs


Roland Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, pastel, dusty cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His fierce brown eyes like to dwell on things.

Personality: He is extraordinarily eccentric. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born several months after his mother was called into army service. Roland was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Roland decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Flaws: Insane, Fearful. Bonds: Military, Criminal record. Occupation: Sellsword

Voice: Can't modulate volume

Attributes [hide]

Roland Ainsworth, Male Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)5 (-3) 12 (+1)15 (+2)
Skills Insight +4, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beatrice Landon, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she dresses in collared shirts and wears a proper scarf over her head. Her brown hair is braided into rings. She is baby faced.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born in the west, but her parents moved at a very young age to the east. Brilliant and gifted she never wanted to apply herself. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and to end her boredom

Ideals: Gifted. Flaws: Mundane. Bonds: Criminal record, Immigrant, Rich. Occupation: Carpenter

Voice: German accent

Attributes [hide]

Beatrice Landon, Female Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)9 (-1) 13 (+1)14 (+2)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. Obsidian (8 gp). Jet (130 gp). Chrysoprase (20 gp). Zircon (20 gp).


Social Check DCs


Elizabeth Morton, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears rags and sports a simple walking cane. She is an epitome of beauty. She has wavy silver hair. Her face is covered beneath a completely black helmet.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is able to make almost anything out of random pieces of junk.

History: She was born to loving parents in a slum to the north. Her arcane abilities were realized during a raid on her village. After a long history of fighting, Elizabeth and her spouse have recently divorced.

Motivation: To share knowledge with the world; and she uses money and sex appeal to get what she needs

Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Bookbinder

Voice: Speaks fast with a slight lisp

Attributes [hide]

Elizabeth Morton, Female Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Performance +5, Stealth +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. Sard (40 gp). Violet garnet (1200 gp). Moss agate (16 gp). Fiery yellow corundum (700 gp). 1 Good lock. 1 Silk rope. 1 Bullseye lantern.


Social Check DCs

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