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NPC Generator

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Advanced [show]


Geoffrey Barton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a skull on it. His blonde hair is styled in orderly dreadlocks. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. As long as the job gets done he does not care how it got done.

History: When he was but 3 years old his parents immigrated from the west. In his 12th year, his parents were killed by a giants raid, leaving Geoffrey alone in the world. After a stint in an orphanage, he was adopted. He left for the west, certain he would find work there.

Motivation: He wants revenge against giants.

Ideals: Professionalism. Flaws: Addict, Ugly. Bonds: Immigrant, Enemies. Occupation: Courier

Voice: Draws out vowels

Attributes [hide]

Geoffrey Barton, Male Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 9 (-1)16 (+3) 16 (+3)15 (+2)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Druidic, Aquan, Celestial
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp.


Social Check DCs


Joan Morton, Female Human [Permalink]

Personal [hide]

Description: She wears long strands of topaz and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has a long chestnut ponytail with little hanging trinkets. She has a tattooed face.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was raised in a white middle class family as the only child. Her mother had invested heavily in several trade routes and wanted her to inherit them. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She has money and likes to spend it; and she is content

Flaws: Ugly, Impulsive, Mundane. Bonds: Rich. Occupation: Body Guard

Voice: Sensual and smooth

Attributes [hide]

Joan Morton, Female Human Paladin 5
Medium (4'7") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)11 (+0) 10 (+0)12 (+1)
Skills Athletics +5, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp.


Social Check DCs


Anne Merton, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She very much looks the part of a Barkeep. Her golden hair is cut jaggedly and amateurishly. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was raised in a white middle class family as the only child. Her family was turned out during the war. She and her family wandered south to less war torn lands. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Barkeep responsibilities is difficult; and she seems to be bored by most things

Flaws: Addict, Mundane, PTSD. Bonds: Job, Attractive. Occupation: Barkeep

Voice: Scandinavian accent

Attributes [hide]

Anne Merton, Female Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Intimidation +4, Survival +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Malachite (10 gp). Banded agate (10 gp). Fire opal (900 gp). Malachite (10 gp).


Social Check DCs


Joan Everleigh, Female Human [Permalink]

Personal [hide]

Description: A 4'11" western woman, she wears a black vest and prefers grey and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her red hair is slicked back into a classic pompadour. Her eyes, though not visible through her cowl, are brown.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Sold as a small child to a wizard, Joan was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. While studying, she fell in love. They married and had a daughter. Some 4 years later her spouse died after the birth of her daughter. Heartbroken, Joan never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: In love, Mentor. Occupation: Fortune-teller

Voice: Loud with bravado

Attributes [hide]

Joan Everleigh, Female Human Paladin 5
Medium (4'11") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)10 (+0) 14 (+2)8 (-1)
Skills Animal Handling +5, Arcana +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs

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