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NPC Generator

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Advanced [show]


Justin Addington, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a pastel cloak and cross-gartered brown stockings. His hair is black and curly. He has a dull look in his brown eyes.

Personality: He will rave to anyone who will listen. He has a minor phobia of water and hates getting wet.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He struck the Map Maker job and began his own company from there.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Insane, Fearful. Bonds: Rich, Job. Occupation: Map Maker

Voice: Indian accent

Attributes [hide]

Justin Addington, Male Human Paladin 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. Aquamarine (200 gp). Aquamarine (200 gp). Black opal (500 gp).


Social Check DCs


Anselm Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely pastel suit with tan socks and a vest with buckled shoes. He carries with him a set of rapiers on his belt, each one with a aquamarine on the hilt. His golden hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He acts crazy and hedonistic. As long as the job gets done he does not care how it got done.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is content

Ideals: Fighting, Professionalism. Flaws: Hedonist, Insane. Bonds: Poor. Occupation: Shoemaker

Voice: Shortens vowels

Attributes [hide]

Anselm Birkenhead, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)15 (+2) 12 (+1)18 (+4)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Ignan, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp. Blue quartz (16 gp). Jade (140 gp). Red-brown spinel (140 gp). 4 Tanglefoot bags.


Social Check DCs


Shane Conway, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a perfectly clean shirt and pair of pants. He wears a colorful flower in his silver hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His parents enrolled him in a Paladin school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying brother.

Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Joker, Artistic, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Ploughman

Voice: Pronounces O like U

Attributes [hide]

Shane Conway, Male Human Paladin 5
Medium (6'3") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)10 (+0) 14 (+2)11 (+0)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 70 pp. Golden yellow topaz (400 gp). Jasper (70 gp). Banded agate (7 gp). 1 Minor magic item.


Social Check DCs


Rosalind Blyth, Female Human [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of the four houses of cards around her neck, and a dagger on her belt. She wears her golden hair up in a very large beehive style do. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has a massive crush on the younger sibling of the Merchant who has hired her part-time. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and wants her loneliness to end

Ideals: Fighting, Logical. Flaws: Insomniac. Bonds: Has a crush, Slave. Occupation: Merchant

Voice: Jittery and nervous

Attributes [hide]

Rosalind Blyth, Female Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 58 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)11 (+0) 14 (+2)5 (-3)
Skills Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs

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