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NPC Generator

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Advanced [show]


Giselle Milton, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and she perpetually has her shortbow ready. Her hair is greying and her face has many wrinkles. Her eyes are likewise brown.

Personality: She loves telling others what to do and how they should feel about things. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born to loving parents in a slum to the east. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has achieved small success as a Detective.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and wants to open a new tavern

Ideals: Fighting, Opinionated, Philantrophist. Bonds: Poor, Job, Enemies. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Giselle Milton, Female Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)13 (+1) 10 (+0)9 (-1)
Skills History +4, Insight +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp.


Social Check DCs


Ella Richie, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears an entirely brown suit with blue socks and a vest with buckled shoes. Her black hair, when down, is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a bit of a xeno-phobe, disliking non-Humans.

History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She has worked as a Mortician like her mother before her.

Motivation: Wants to open a new tavern; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Racist. Bonds: Job, Religious, Mentor. Occupation: Mortician

Voice: Smooth and feminine

Attributes [hide]

Ella Richie, Female Human Paladin 5
Medium (4'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)17 (+3) 17 (+3)12 (+1)
Skills Sleight of Hand +5, Survival +6
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Red garnet (140 gp). Citrine (20 gp). Red-brown spinel (140 gp). Chrysoberyl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He likes to wear ponchos typically of a light brown in addition to tight pants. His black hair is heavily combed to the right. He has several tiny jet earrings on each ear.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Tim is combative with any and all who dare try his patience in the slightest.

History: He was born to a criminal king-pin and mafia family When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. Being a Shoemaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and further expansion of business

Ideals: Athletic, Justice. Bonds: Rich, Attractive, Criminal record, Job. Occupation: Shoemaker

Voice: Uses sign language

Attributes [hide]

Tim Bradshaw, Male Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)14 (+2) 9 (-1)15 (+2)
Skills Investigation +5, Performance +5
Senses Passive Perception 9
Languages Common, Giant, Gnome
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Azurite (12 gp). Alexandrite (500 gp). Hematite (12 gp). Jet (130 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Guy Emsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in collared shirts and wears a proper scarf over his head. His brown hair is lengthy and is close to two feet long. His fierce violet eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a very good compulsive liar and kleptomaniac.

History: He was born at the edge of vast mountains. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture.

Flaws: Antagonistic. Bonds: Criminal record, Nature. Occupation: Sailor

Voice: Farmer accent

Attributes [hide]

Guy Emsworth, Male Human Paladin 5
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)14 (+2) 8 (-1)11 (+0)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp.


Social Check DCs

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